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    Searched refs:cube_map_stride (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/
vc4_resource.h 58 uint32_t cube_map_stride; member in struct:vc4_resource
vc4_resource.c 53 rsc->cube_map_stride * (prsc->array_size - 1));
59 rsc->cube_map_stride * (prsc->array_size - 1),
90 ptrans->box.z * rsc->cube_map_stride,
345 ptrans->box.z * rsc->cube_map_stride,
360 ptrans->box.z * rsc->cube_map_stride;
492 rsc->cube_map_stride = align(rsc->slices[0].offset +
657 psurf->u.tex.first_layer * rsc->cube_map_stride);
    [all...]
vc4_uniforms.c 70 VC4_SET_FIELD(rsc->cube_map_stride >> 12, VC4_TEX_P2_CMST) |
  /external/mesa3d/src/gallium/drivers/vc4/kernel/
vc4_validate.c 573 uint32_t cube_map_stride = 0; local
604 cube_map_stride = p2 & VC4_TEX_P2_CMST_MASK;
607 if (cube_map_stride) {
612 cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK;
614 if (!cube_map_stride) {
671 if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5,

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