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Searched
refs:currentArrayVbo
(Results
1 - 3
of
3
) sorted by null
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h
203
GLuint
currentArrayVbo
() { return m_arrayBuffer; }
/device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp
622
ctx->m_state->bindIndexedBuffer(0, indx, ctx->m_state->
currentArrayVbo
(), (uintptr_t)ptr, 0, stride, effectiveStride);
624
if (ctx->m_state->
currentArrayVbo
() != 0) {
[
all
...]
/device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp
500
this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->
currentArrayVbo
());
[
all
...]
Completed in 284 milliseconds