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    Searched refs:currentArrayVbo (Results 1 - 3 of 3) sorted by null

  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 203 GLuint currentArrayVbo() { return m_arrayBuffer; }
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 622 ctx->m_state->bindIndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, stride, effectiveStride);
624 if (ctx->m_state->currentArrayVbo() != 0) {
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  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp 500 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo());
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