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    Searched refs:currentReadable (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/glx/apple/
apple_xgl_api_read.c 33 * The way it works is by swapping the currentDrawable for the currentReadable
66 if (None != gc->currentReadable
67 && gc->currentReadable != gc->currentDrawable) {
73 gc->currentReadable)) {
  /external/mesa3d/src/glx/
glxcurrent.c 207 gc->currentDrawable == draw && gc->currentReadable == read) {
238 gc->currentReadable = read;
dri_common.c 448 gc->currentReadable, (void *) &pdraw) == 0) {
453 __glxHashDelete(priv->drawHash, gc->currentReadable);
459 gc->currentReadable = None;
glxclient.h 366 * context is not current to any drawable. currentReadable is below.
407 GLXDrawable currentReadable;
glx_pbuffer.c 333 gc->currentReadable != drawable)) {
glxcmds.c 860 || (drawable == gc->currentReadable))) {
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  /external/mesa3d/src/mesa/drivers/x11/
glxapi.h 43 GLXDrawable currentReadable;
glxapi.c 487 return gc ? gc->currentReadable : 0;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
glx_api.c 95 GLXDrawable currentReadable;
    [all...]

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