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Searched
refs:defaultFbo
(Results
1 - 2
of
2
) sorted by null
/external/deqp/framework/opengl/
gluStateReset.cpp
396
const deUint32
defaultFbo
= renderCtx.getDefaultFramebuffer();
397
const deUint32 drawBuffer =
defaultFbo
!= 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK;
398
const deUint32 readBuffer =
defaultFbo
!= 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK;
400
gl.bindFramebuffer(GL_FRAMEBUFFER,
defaultFbo
);
408
if (contextSupports(type, ApiType::es(3, 1)) &&
defaultFbo
!= 0)
[
all
...]
/external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp
197
deUint32
defaultFbo
= m_context.getDefaultFramebuffer();
198
TCU_CHECK(framebuffer == 0 || framebuffer !=
defaultFbo
);
213
m_wrapper->glBindFramebuffer(target,
defaultFbo
);
Completed in 311 milliseconds