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    Searched refs:defaultFbo (Results 1 - 2 of 2) sorted by null

  /external/deqp/framework/opengl/
gluStateReset.cpp 396 const deUint32 defaultFbo = renderCtx.getDefaultFramebuffer();
397 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK;
398 const deUint32 readBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK;
400 gl.bindFramebuffer(GL_FRAMEBUFFER, defaultFbo);
408 if (contextSupports(type, ApiType::es(3, 1)) && defaultFbo != 0)
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  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 197 deUint32 defaultFbo = m_context.getDefaultFramebuffer();
198 TCU_CHECK(framebuffer == 0 || framebuffer != defaultFbo);
213 m_wrapper->glBindFramebuffer(target, defaultFbo);

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