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    Searched refs:depthBias (Results 1 - 17 of 17) sorted by null

  /external/deqp/framework/common/
tcuTestLog.cpp 84 tcu::Vec4 depthBias;
88 computePixelScaleBias(depthAccess, depthScale, depthBias);
92 m_bias = tcu::Vec4(depthBias.x(), stencilBias.x(), 0.0f, 0.0f);
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_dx.h 1166 int32 depthBias;
1193 int32 depthBias;
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  /external/swiftshader/src/Renderer/
Context.hpp 437 float depthBias;
Context.cpp 279 depthBias = 0.0f;
Renderer.cpp 547 N += context->depthBias;
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PixelProcessor.cpp 1005 state.depthClamp = (context->depthBias != 0.0f) || (context->slopeDepthBias != 0.0f);
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  /external/mesa3d/src/gallium/drivers/svga/
svga_cmd.h 569 int32 depthBias,
svga_cmd_vgpu10.c 964 int32 depthBias,
981 depthBias);
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
state.h 956 float depthBias;
    [all...]
rasterizer.cpp 476 if (pState->depthBias == 0 && pState->slopeScaledDepthBias == 0)
487 float bias = pState->depthBias;
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  /external/mesa3d/src/gallium/drivers/swr/
swr_state.cpp 1003 rastState->depthBias = rasterizer->offset_units;
1007 rastState->depthBias = 0;
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  /frameworks/native/vulkan/nulldrv/
null_driver.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/svga/svgadump/
svga_dump.c     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.h 891 INT DepthBias;
907 DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
916 WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias,
921 DepthBias = depthBias;
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