HomeSort by relevance Sort by last modified time
    Searched refs:depthbuffer (Results 1 - 15 of 15) sorted by null

  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp 70 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer)
72 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE_OES;
73 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer);
142 Renderbuffer *depthbuffer = mDepthbufferPointer; local
144 if(depthbuffer)
146 return depthbuffer->getRenderTarget();
287 Renderbuffer *depthbuffer = nullptr; local
292 depthbuffer = getDepthbuffer();
294 if(!depthbuffer)
299 if(depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0
    [all...]
Framebuffer.h 30 class Depthbuffer;
42 void setDepthbuffer(GLenum type, GLuint depthbuffer);
Context.cpp 1355 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; local
1884 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.cpp 70 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer)
72 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE;
73 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer);
281 Renderbuffer *depthbuffer = nullptr; local
286 depthbuffer = getDepthbuffer();
288 if(!depthbuffer)
293 if(depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0)
300 if(!gl::IsDepthRenderable(depthbuffer->getFormat()))
307 if(!gl::IsDepthTexture(depthbuffer->getFormat())
    [all...]
Framebuffer.h 33 class Depthbuffer;
45 void setDepthbuffer(GLenum type, GLuint depthbuffer);
Context.cpp 1424 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local
1860 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp 95 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer)
97 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE;
98 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer, level);
203 Renderbuffer *depthbuffer = mDepthbufferPointer; local
205 if(depthbuffer)
207 return depthbuffer->getRenderTarget();
401 Renderbuffer *depthbuffer = nullptr; local
406 depthbuffer = getDepthbuffer();
408 if(!depthbuffer)
413 if(depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0 || (depthbuffer->getDepth() <= mDepthbufferLayer (…)
663 Renderbuffer *depthbuffer = getDepthbuffer(); local
677 Renderbuffer *depthbuffer = getDepthbuffer(); local
    [all...]
Framebuffer.h 31 class Depthbuffer;
43 void setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level = 0, GLint layer = 0);
Context.cpp 2090 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; local
2951 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local
3482 egl::Image *depthbuffer = framebuffer->getDepthBuffer(); local
    [all...]
utilities.cpp 632 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local
634 if(!depthbuffer)
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
FrameBufferObjectActivity.java 202 int depthbuffer; local
205 depthbuffer = renderbuffers[0];
207 gl11ep.glBindRenderbufferOES(GL11ExtensionPack.GL_RENDERBUFFER_OES, depthbuffer);
212 GL11ExtensionPack.GL_RENDERBUFFER_OES, depthbuffer);
  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 550 const glu::Renderbuffer depthbuffer (gl);
564 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuffer);
569 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, *depthbuffer);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer)
414 , m_depthbuffer (depthbuffer)
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 606 ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer);
    [all...]
sglrReferenceContext.cpp 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer)
316 , m_defaultDepthbuffer (depthbuffer)
    [all...]

Completed in 535 milliseconds