HomeSort by relevance Sort by last modified time
    Searched refs:dfdx (Results 1 - 6 of 6) sorted by null

  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 404 int dfdx = scratches.obtain(); local
407 CONTEXT_LOAD(dfdx, generated_vars.dfdx);
409 MLA(AL, 0, f, Rx, dfdx, ydfdy);
802 int dfdx = scratches.obtain(); local
805 CONTEXT_LOAD(dfdx, generated_vars.dfdx); // stall
806 ADD(AL, 0, f, f, dfdx);
    [all...]
  /external/skia/src/gpu/effects/
GrBezierEffect.cpp 111 GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0);
120 fragBuilder->declAppend(dfdx);
128 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
131 dfdx.c_str(),
140 fragBuilder->codeAppendf("%s = float2(%s, %s);", gF.c_str(), dfdx.c_str(),
156 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
160 dfdx.c_str(),
170 fragBuilder->codeAppendf("%s = float2(%s, %s);", gF.c_str(), dfdx.c_str(),
360 fragBuilder->codeAppendf("half2 duvdx = dFdx(%s.xy);", v.fsIn())
    [all...]
  /external/skqp/src/gpu/effects/
GrBezierEffect.cpp 111 GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0);
120 fragBuilder->declAppend(dfdx);
128 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
131 dfdx.c_str(),
140 fragBuilder->codeAppendf("%s = float2(%s, %s);", gF.c_str(), dfdx.c_str(),
156 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
160 dfdx.c_str(),
170 fragBuilder->codeAppendf("%s = float2(%s, %s);", gF.c_str(), dfdx.c_str(),
360 fragBuilder->codeAppendf("half2 duvdx = dFdx(%s.xy);", v.fsIn())
    [all...]
  /system/core/libpixelflinger/include/private/pixelflinger/
ggl_context.h 474 GGLfixed dfdx; member in struct:android::shade_t
500 int32_t dfdx; member in struct:android::generated_vars_t
  /system/core/libpixelflinger/
scanline.cpp 675 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy;
    [all...]
pixelflinger.cpp 274 c->shade.dfdx = grad[1];

Completed in 192 milliseconds