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    Searched refs:difficulty (Results 1 - 7 of 7) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
ContextParameters.java 32 public int difficulty; field in class:ContextParameters
Game.java 62 public void bootstrap(Context context, int viewWidth, int viewHeight, int gameWidth, int gameHeight, int difficulty) {
79 params.difficulty = difficulty;
PlayerComponent.java 580 return sDifficultyArray[sSystemRegistry.contextParameters.difficulty];
  /development/samples/LunarLander/src/com/example/android/lunarlander/
LunarView.java 50 * Difficulty setting constants
131 * Current difficulty -- amount of fuel, allowed angle, etc. Default is
266 * Starts the game, setting parameters for the current difficulty.
270 // First set the game for Medium difficulty
278 // Adjust difficulty params for EASY/HARD
410 * Sets the current difficulty.
412 * @param difficulty
414 public void setDifficulty(int difficulty) {
416 mDifficulty = difficulty;
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  /external/tensorflow/tensorflow/contrib/verbs/
README.md 27 TensorFlow dynamically allocates memory for tensors that are to be sent or received. This causes difficulty for RDMA operations where pinned memory is required. Few remedies are possible:
  /prebuilts/sdk/tools/
jack-launcher.jar 
jack-server-4.11.ALPHA.jar 

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