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    Searched refs:dist4 (Results 1 - 5 of 5) sorted by null

  /external/speex/libspeex/
vq_arm4.h 42 spx_word32_t dist1, dist2, dist3, dist4; local
65 : "=r" (dist1), "=r" (dist2), "=r" (dist3), "=r" (dist4),
71 dist1=dist2=dist3=dist4=0;
75 spx_word32_t dist4=0;*/
85 dist4 = MAC16_16(dist4,in[j],*code);
107 dist4=SUB32(SHR(*E++,1),dist4);
108 if (dist4<*best_dist)
110 *best_dist=dist4;
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  /external/swiftshader/src/Shader/
ShaderCore.hpp 260 void dist4(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
PixelProgram.cpp 223 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
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VertexProgram.cpp 273 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break;
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ShaderCore.cpp 888 void ShaderCore::dist4(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) function in class:sw::ShaderCore
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