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    Searched refs:double_buffered (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/glx/apple/
apple_visual.h 38 bool * double_buffered, bool * uses_stereo,
apple_visual.c 78 bool * double_buffered, bool * uses_stereo,
124 *double_buffered = true;
127 *double_buffered = false;
apple_glx_context.h 58 bool double_buffered; member in struct:apple_glx_context
apple_glx_pixmap.c 124 bool double_buffered; local
166 apple_visual_create_pfobj(&p->pixel_format_obj, mode, &double_buffered,
apple_glx_context.c 154 ac->double_buffered = false;
162 &ac->double_buffered, &ac->uses_stereo,
  /bootable/recovery/minui/
graphics_fbdev.h 37 bool double_buffered; member in class:MinuiBackendFbdev
graphics_fbdev.cpp 39 if (n > 1 || !double_buffered) return;
108 double_buffered = true;
117 double_buffered = false;
145 if (double_buffered) {
162 if (!double_buffered && gr_draw) {

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