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Searched
refs:draw_current_shader_uses_viewport_index
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/gallium/auxiliary/draw/
draw_cliptest_tmp.h
49
draw_current_shader_uses_viewport_index
(pvs->draw) ?
73
if (
draw_current_shader_uses_viewport_index
(pvs->draw)) {
draw_private.h
415
boolean
draw_current_shader_uses_viewport_index
(
draw_vs_variant.c
92
draw_current_shader_uses_viewport_index
(draw) ?
draw_context.c
867
draw_current_shader_uses_viewport_index
(const struct draw_context *draw)
function
draw_pipe_clip.c
90
if (
draw_current_shader_uses_viewport_index
(draw)) {
Completed in 117 milliseconds