/hardware/qcom/display/msm8909/gpu_tonemapper/ |
glengine.cpp | 249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync);
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
glengine.cpp | 249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync);
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
glengine.cpp | 270 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync);
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/device/generic/goldfish-opengl/system/include/EGL/ |
eglext.h | 550 EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/ |
eglext.h | 520 EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR);
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/frameworks/native/opengl/libs/EGL/ |
eglApi.cpp | 235 { "eglDupNativeFenceFDANDROID", 236 (__eglMustCastToProperFunctionPointerType)&eglDupNativeFenceFDANDROID }, [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
RenderEngine.cpp | 233 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
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/frameworks/rs/driver/ |
rsdGL.cpp | 410 syncFd = eglDupNativeFenceFDANDROID(dc->gl.egl.display, sync);
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/frameworks/native/libs/gui/ |
GLConsumer.cpp | 686 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); [all...] |
/external/mesa3d/src/egl/main/ |
eglapi.c | [all...] |
/external/mesa3d/include/EGL/ |
eglext.h | 477 EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); [all...] |
/device/generic/goldfish-opengl/system/egl/ |
egl.cpp | [all...] |
/external/swiftshader/include/EGL/ |
eglext.h | 511 EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); [all...] |
/frameworks/native/opengl/include/EGL/ |
eglext.h | 552 EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); [all...] |