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Searched
refs:evalSubscriptMat2x4
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp
773
void
evalSubscriptMat2x4
(ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coords.swizzle(1,2,3,0); }
789
case TYPE_FLOAT_MAT2X4: return
evalSubscriptMat2x4
;
[
all
...]
/external/deqp/external/openglcts/modules/common/
glcShaderIndexingTests.cpp
855
void
evalSubscriptMat2x4
(ShaderEvalContext& c)
898
return
evalSubscriptMat2x4
;
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp
846
void
evalSubscriptMat2x4
(ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coords.swizzle(1,2,3,0); }
862
case TYPE_FLOAT_MAT2X4: return
evalSubscriptMat2x4
;
[
all
...]
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