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    Searched refs:evalSubscriptMat2x4 (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp 773 void evalSubscriptMat2x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coords.swizzle(1,2,3,0); }
789 case TYPE_FLOAT_MAT2X4: return evalSubscriptMat2x4;
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  /external/deqp/external/openglcts/modules/common/
glcShaderIndexingTests.cpp 855 void evalSubscriptMat2x4(ShaderEvalContext& c)
898 return evalSubscriptMat2x4;
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp 846 void evalSubscriptMat2x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coords.swizzle(1,2,3,0); }
862 case TYPE_FLOAT_MAT2X4: return evalSubscriptMat2x4;
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