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    Searched refs:evalSubscriptVec2 (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderIndexingTests.cpp 634 void evalSubscriptVec2 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y()); }
640 if (dataType == TYPE_FLOAT_VEC2) return evalSubscriptVec2;
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  /external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp 589 void evalSubscriptVec2 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y()); }
595 if (dataType == TYPE_FLOAT_VEC2) return evalSubscriptVec2;
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  /external/deqp/external/openglcts/modules/common/
glcShaderIndexingTests.cpp 629 void evalSubscriptVec2(ShaderEvalContext& c)
645 return evalSubscriptVec2;
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp 657 void evalSubscriptVec2 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y()); }
663 if (dataType == TYPE_FLOAT_VEC2) return evalSubscriptVec2;
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