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    Searched refs:expected_color (Results 1 - 5 of 5) sorted by null

  /frameworks/base/tools/aapt2/compile/
NinePatch.cpp 304 const uint32_t expected_color = local
313 if (get_alpha(expected_color) != 0) {
316 } else if (color != expected_color) {
322 if (get_alpha(expected_color) == 0) {
325 return expected_color;
  /external/deqp/external/openglcts/modules/gl/
gl4cShaderSubroutineTests.hpp 652 testConfiguration(const glw::GLchar* description, const glw::GLubyte expected_color[4],
658 m_expected_color[0] = expected_color[0];
659 m_expected_color[1] = expected_color[1];
660 m_expected_color[2] = expected_color[2];
661 m_expected_color[3] = expected_color[3];
683 const glw::GLubyte expected_color[4], Utils::texture& color_texture) const;
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gl4cSparseBufferTests.cpp     [all...]
gl4cShaderSubroutineTests.cpp 7359 float expected_color[4] = { 0 }; local
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gl4cEnhancedLayoutsTests.cpp 6293 static const GLuint expected_color = 1; local
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