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    Searched refs:exponential2 (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/Shader/
ShaderCore.cpp 115 Float4 exponential2(RValue<Float4> x, bool pp) function in namespace:sw
171 return exponential2(Float4(1.44269504f) * x, pp); // 1/ln(2)
184 return exponential2(log, pp);
1014 Float4 exp = exponential2(src.x, pp);
1024 dst.x = exponential2(src.x, pp);
1025 dst.y = exponential2(src.y, pp);
1026 dst.z = exponential2(src.z, pp);
1027 dst.w = exponential2(src.w, pp);
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VertexPipeline.cpp 526 o[Fog].x = exponential2(f * *Pointer<Float4>(data + OFFSET(DrawData,fog.densityE)), true);
529 o[Fog].x = exponential2((f * f) * *Pointer<Float4>(data + OFFSET(DrawData,fog.density2E)), true);
ShaderCore.hpp 56 Float4 exponential2(RValue<Float4> x, bool pp = false);
PixelRoutine.cpp 646 zw = exponential2(zw, true);
651 zw = exponential2(zw, true);
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