/external/valgrind/none/tests/arm/ |
vfpv4_fma.c | 10 static unsigned int f2u(float x) { function 106 TESTINSN_bin_f32("vfma.f32 s0, s11, s12", s0, s11, i32, f2u(-INFINITY), s12, i32, f2u(NAN)); 107 TESTINSN_bin_f32("vfma.f32 s7, s1, s6", s7, s1, i32, f2u(INFINITY), s6, i32, f2u(NAN)); 108 TESTINSN_bin_f32("vfma.f32 s0, s5, s2", s0, s5, i32, f2u(NAN), s2, i32, f2u(-1.0)); 109 TESTINSN_bin_f32("vfma.f32 s10, s13, s15", s10, s13, i32, f2u(NAN), s15, i32, f2u(0.0)); 110 TESTINSN_bin_f32("vfma.f32 s10, s13, s15", s10, s13, i32, f2u(NAN), s15, i32, f2u(NAN)) [all...] |
neon128.c | 33 static inline unsigned int f2u(float x) { function [all...] |
vfp.c | 26 static inline unsigned int f2u(float x) { function 1062 TESTINSN_core_to_scalar("vmov.32 d0[0], r5", d0, r5, f2u(13)); 1064 TESTINSN_core_to_scalar("vmov.32 d20[0], r5", d20, r5, f2u(NAN)); 1065 TESTINSN_core_to_scalar("vmov.32 d29[1], r6", d29, r6, f2u(172)); 1066 TESTINSN_core_to_scalar("vmov.32 d30[0], r5", d30, r5, f2u(INFINITY)); 1067 TESTINSN_core_to_scalar("vmov.32 d11[1], r6", d11, r6, f2u(-INFINITY)); 1068 TESTINSN_core_to_scalar("vmov.32 d18[0], r5", d11, r5, f2u(653)); 1071 TESTINSN_core_to_scalar("vmov.16 d14[1], r5", d14, r5, f2u(NAN)); 1074 TESTINSN_core_to_scalar("vmov.16 d0[0], r5", d0, r5, f2u(INFINITY)); 1075 TESTINSN_core_to_scalar("vmov.16 d7[1], r5", d7, r5, f2u(-INFINITY)) [all...] |
neon64.c | 34 static inline unsigned int f2u(float x) { function [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
test_vf_float_conversions.cpp | 56 f2u(float f) function 70 EXPECT_EQ(f2u(expected), f2u(brw_vf_to_float(vf))); 93 EXPECT_EQ(f2u(brw_vf_to_float(brw_float_to_vf(+0.0f))), f2u(+0.0f)); 94 EXPECT_EQ(f2u(brw_vf_to_float(brw_float_to_vf(-0.0f))), f2u(-0.0f));
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/external/mesa3d/src/compiler/glsl/ |
lower_packing_builtins.cpp | 664 f2u(round_even(mul(saturate(vec2_rval), constant(65535.0f))))); 708 f2u(round_even(mul(saturate(vec4_rval), constant(255.0f))))); [all...] |
ir_builder.h | 179 ir_expression *f2u(operand a);
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ir_builder.cpp | 474 f2u(operand a) function in namespace:ir_builder
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/external/swiftshader/src/Shader/ |
ShaderCore.hpp | 229 void f2u(Vector4f &dst, const Vector4f &src);
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PixelProgram.cpp | 166 case Shader::OPCODE_F2U: f2u(d, s0); break; [all...] |
VertexProgram.cpp | 243 case Shader::OPCODE_F2U: f2u(d, s0); break; [all...] |
ShaderCore.cpp | 627 void ShaderCore::f2u(Vector4f &dst, const Vector4f &src) function in class:sw::ShaderCore [all...] |