HomeSort by relevance Sort by last modified time
    Searched refs:fAllowNear (Results 1 - 10 of 10) sorted by null

  /external/skia/src/pathops/
SkDConicLineIntersection.cpp 23 , fAllowNear(true) {
31 SkDEBUGPARAMS(fAllowNear(false)) {
35 fAllowNear = allow;
74 if (fAllowNear) {
99 if (fAllowNear) {
152 if (fAllowNear) {
344 bool fAllowNear;
363 c.allowNear(fAllowNear);
SkDQuadLineIntersection.cpp 101 , fAllowNear(true) {
109 SkDEBUGPARAMS(fAllowNear(false)) {
113 fAllowNear = allow;
171 if (fAllowNear) {
200 if (fAllowNear) {
256 if (fAllowNear) {
420 bool fAllowNear;
439 q.allowNear(fAllowNear);
SkDCubicLineIntersection.cpp 89 , fAllowNear(true) {
94 fAllowNear = allow;
150 if (fAllowNear) {
186 if (fAllowNear) {
249 if (fAllowNear) {
415 bool fAllowNear;
434 c.allowNear(fAllowNear);
SkDLineIntersection.cpp 111 bool unparallel = fAllowNear ? NotAlmostEqualUlps_Pin(axByLen, ayBxLen)
131 if (fAllowNear || !unparallel) {
237 if (fAllowNear || result == 2) {
313 if (fAllowNear || result == 2) {
SkIntersections.h 47 fAllowNear = nearAllowed;
193 fAllowNear = true;
318 bool fAllowNear;
  /external/skqp/src/pathops/
SkDConicLineIntersection.cpp 23 , fAllowNear(true) {
31 SkDEBUGPARAMS(fAllowNear(false)) {
35 fAllowNear = allow;
74 if (fAllowNear) {
99 if (fAllowNear) {
152 if (fAllowNear) {
344 bool fAllowNear;
363 c.allowNear(fAllowNear);
SkDQuadLineIntersection.cpp 101 , fAllowNear(true) {
109 SkDEBUGPARAMS(fAllowNear(false)) {
113 fAllowNear = allow;
171 if (fAllowNear) {
200 if (fAllowNear) {
256 if (fAllowNear) {
420 bool fAllowNear;
439 q.allowNear(fAllowNear);
SkDCubicLineIntersection.cpp 89 , fAllowNear(true) {
94 fAllowNear = allow;
150 if (fAllowNear) {
186 if (fAllowNear) {
249 if (fAllowNear) {
415 bool fAllowNear;
434 c.allowNear(fAllowNear);
SkDLineIntersection.cpp 111 bool unparallel = fAllowNear ? NotAlmostEqualUlps_Pin(axByLen, ayBxLen)
131 if (fAllowNear || !unparallel) {
237 if (fAllowNear || result == 2) {
313 if (fAllowNear || result == 2) {
SkIntersections.h 47 fAllowNear = nearAllowed;
193 fAllowNear = true;
318 bool fAllowNear;

Completed in 128 milliseconds