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    Searched refs:fForceHighPrecision (Results 1 - 12 of 12) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.h 108 void forceHighPrecision() override { fForceHighPrecision = true; }
166 bool fForceHighPrecision;
GrGLSLFragmentShaderBuilder.cpp 75 , fForceHighPrecision(false) {
  /external/skqp/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.h 170 void forceHighPrecision() override { fForceHighPrecision = true; }
233 bool fForceHighPrecision;
GrGLSLFragmentShaderBuilder.cpp 89 , fForceHighPrecision(false) {
  /external/skia/src/sksl/ir/
SkSLProgram.h 80 bool fForceHighPrecision = false;
  /external/skqp/src/sksl/ir/
SkSLProgram.h 80 bool fForceHighPrecision = false;
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 186 if (fFS.fForceHighPrecision) {
187 settings.fForceHighPrecision = true;
  /external/skqp/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 177 if (fFS.fForceHighPrecision) {
178 settings.fForceHighPrecision = true;
  /external/skia/tests/
SkSLGLSLTest.cpp     [all...]
  /external/skqp/tests/
SkSLGLSLTest.cpp     [all...]
  /external/skia/src/sksl/
SkSLGLSLCodeGenerator.cpp     [all...]
  /external/skqp/src/sksl/
SkSLGLSLCodeGenerator.cpp     [all...]

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