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    Searched refs:fMangleString (Results 1 - 4 of 4) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.h 105 const SkString& getMangleString() const override { return fMangleString; }
144 * used to update the fMangleString, which is used to mangle the names of uniforms and functions
160 SkString fMangleString;
GrGLSLFragmentShaderBuilder.cpp 208 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2]);
215 int removeAt = fMangleString.findLastOf('_');
216 fMangleString.remove(removeAt, fMangleString.size() - removeAt);
  /external/skqp/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.h 167 const SkString& getMangleString() const override { return fMangleString; }
209 * used to update the fMangleString, which is used to mangle the names of uniforms and functions
225 SkString fMangleString;
GrGLSLFragmentShaderBuilder.cpp 318 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2]);
325 int removeAt = fMangleString.findLastOf('_');
326 fMangleString.remove(removeAt, fMangleString.size() - removeAt);

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