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    Searched refs:fSinAngle (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTQuaternionF.cpp 81 float fCosAngle, fSinAngle;
88 fSinAngle = (float)sqrt(temp);
91 if ((float)fabs(fSinAngle)<0.0005f)
92 fSinAngle = 1.0f;
95 vAxis.x = qIn.x / fSinAngle;
96 vAxis.y = qIn.y / fSinAngle;
97 vAxis.z = qIn.z / fSinAngle;
PVRTQuaternionX.cpp 82 int fCosAngle, fSinAngle;
89 fSinAngle = PVRTF2X(((float)sqrt(PVRTX2F(temp))));
92 if (PVRTABS(fSinAngle)<PVRTF2X(0.0005f))
94 fSinAngle = PVRTF2X(1.0f);
98 vAxis.x = PVRTXDIV(qIn.x, fSinAngle);
99 vAxis.y = PVRTXDIV(qIn.y, fSinAngle);
100 vAxis.z = PVRTXDIV(qIn.z, fSinAngle);

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