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Searched
refs:fTileModeY
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/shaders/
SkImageShader.h
56
return xformer->apply(fImage.get())->makeShader(fTileModeX,
fTileModeY
,
62
const SkShader::TileMode
fTileModeY
;
SkImageShader.cpp
41
,
fTileModeY
(optimize(tmy, fImage->height()))
62
buffer.writeUInt(
fTileModeY
);
69
return fImage->isOpaque() && fTileModeX != kDecal_TileMode &&
fTileModeY
!= kDecal_TileMode;
126
fTileModeX,
fTileModeY
, this->getLocalMatrix());
131
return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX,
fTileModeY
,
142
xy[1] = (TileMode)
fTileModeY
;
162
xy[1] = (TileMode)
fTileModeY
;
194
str->appendf("ImageShader: ((%s %s) ", gTileModeName[fTileModeX], gTileModeName[
fTileModeY
]);
245
tile_mode_to_wrap_mode(
fTileModeY
)};
371
bool decal_x_and_y = fTileModeX == kDecal_TileMode &&
fTileModeY
== kDecal_TileMode
[
all
...]
/external/skqp/src/shaders/
SkImageShader.h
49
return xformer->apply(fImage.get())->makeShader(fTileModeX,
fTileModeY
,
55
const TileMode
fTileModeY
;
SkImageShader.cpp
38
,
fTileModeY
(optimize(tmy, fImage->height()))
55
buffer.writeUInt(
fTileModeY
);
90
fTileModeX,
fTileModeY
, this->getLocalMatrix());
95
return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX,
fTileModeY
,
106
xy[1] = (TileMode)
fTileModeY
;
126
xy[1] = (TileMode)
fTileModeY
;
157
str->appendf("ImageShader: ((%s %s) ", gTileModeName[fTileModeX], gTileModeName[
fTileModeY
]);
202
tile_mode_to_wrap_mode(
fTileModeY
)};
336
switch (
fTileModeY
) {
386
fTileModeY
== SkShader::kClamp_TileMode &
[
all
...]
/external/skia/src/core/
SkBitmapProcState.cpp
35
,
fTileModeY
(tmy)
113
fTileModeY
!= SkShader::kClamp_TileMode) {
172
SkShader::kClamp_TileMode ==
fTileModeY
;
364
SkShader::kClamp_TileMode != s.
fTileModeY
) {
374
switch (s.
fTileModeY
) {
394
SkShader::kClamp_TileMode != s.
fTileModeY
)) {
400
switch (s.
fTileModeY
) {
497
SkShader::TileMode ty = (SkShader::TileMode)
fTileModeY
;
SkBitmapProcState_matrixProcs.cpp
440
fIntTileProcY = choose_int_tile_proc(
fTileModeY
);
459
if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode ==
fTileModeY
) {
470
if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode ==
fTileModeY
) {
475
fTileProcY = choose_tile_proc(
fTileModeY
);
SkBitmapProcState.h
42
SkShader::TileMode
fTileModeY
;
/external/skqp/src/core/
SkBitmapProcState.cpp
35
,
fTileModeY
(tmy)
113
fTileModeY
!= SkShader::kClamp_TileMode) {
172
SkShader::kClamp_TileMode ==
fTileModeY
;
364
SkShader::kClamp_TileMode != s.
fTileModeY
) {
374
switch (s.
fTileModeY
) {
394
SkShader::kClamp_TileMode != s.
fTileModeY
)) {
400
switch (s.
fTileModeY
) {
497
SkShader::TileMode ty = (SkShader::TileMode)
fTileModeY
;
SkBitmapProcState_matrixProcs.cpp
440
fIntTileProcY = choose_int_tile_proc(
fTileModeY
);
456
if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode ==
fTileModeY
) {
467
if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode ==
fTileModeY
) {
472
fTileProcY = choose_tile_proc(
fTileModeY
);
SkBitmapProcState.h
42
SkShader::TileMode
fTileModeY
;
Completed in 133 milliseconds