HomeSort by relevance Sort by last modified time
    Searched refs:fVertexCount (Results 1 - 8 of 8) sorted by null

  /external/skia/src/gpu/
GrMesh.h 27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;)
90 int fVertexCount;
107 int fVertexCount;
121 int fVertexCount;
135 fNonIndexNonInstanceData.fVertexCount = vertexCount;
165 fPatternData.fVertexCount = vertexCount;
178 fInstanceNonIndexData.fVertexCount = vertexCount;
206 fInstanceNonIndexData.fVertexCount, fBaseVertex,
220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0);
222 fNonIndexNonInstanceData.fVertexCount, fBaseVertex)
    [all...]
  /external/skqp/src/gpu/
GrMesh.h 27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;)
90 int fVertexCount;
107 int fVertexCount;
121 int fVertexCount;
135 fNonIndexNonInstanceData.fVertexCount = vertexCount;
165 fPatternData.fVertexCount = vertexCount;
178 fInstanceNonIndexData.fVertexCount = vertexCount;
206 fInstanceNonIndexData.fVertexCount, fBaseVertex,
220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0);
222 fNonIndexNonInstanceData.fVertexCount, fBaseVertex)
    [all...]
  /external/skia/src/gpu/ops/
GrDrawVerticesOp.cpp 39 fVertexCount = vertices->vertexCount();
74 fMeshes.count(), fVertexCount, fIndexCount);
156 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
245 mesh.setNonIndexedNonInstanced(fVertexCount);
247 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1);
276 if (fVertexCount + that->fVertexCount > SK_MaxU16) {
298 fVertexCount += that->fVertexCount;
GrDrawVerticesOp.h 125 int fVertexCount;
GrTessellatingPathRenderer.cpp 116 fVertexCount = vertexCount;
121 fTarget->putBackVertices(fVertexCount - actualCount, stride());
129 int fVertexCount;
  /external/skqp/src/gpu/ops/
GrDrawVerticesOp.cpp 39 fVertexCount = vertices->vertexCount();
74 fMeshes.count(), fVertexCount, fIndexCount);
156 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
245 mesh.setNonIndexedNonInstanced(fVertexCount);
247 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1);
276 if (fVertexCount + that->fVertexCount > SK_MaxU16) {
298 fVertexCount += that->fVertexCount;
GrDrawVerticesOp.h 125 int fVertexCount;
GrTessellatingPathRenderer.cpp 116 fVertexCount = vertexCount;
121 fTarget->putBackVertices(fVertexCount - actualCount, stride());
129 int fVertexCount;

Completed in 108 milliseconds