/external/skia/src/pathops/ |
SkDCubicToQuads.cpp | 38 const SkDPoint fromC1 = {(3 * fPts[1].fX - fPts[0].fX) / 2, (3 * fPts[1].fY - fPts[0].fY) / 2}; 39 const SkDPoint fromC2 = {(3 * fPts[2].fX - fPts[3].fX) / 2, (3 * fPts[2].fY - fPts[3].fY) / 2}; 40 quad[1].fX = (fromC1.fX + fromC2.fX) / 2;
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SkPathOpsPoint.h | 14 return AlmostEqualUlps(pt1.fX, pt2.fX) && AlmostEqualUlps(pt1.fY, pt2.fY); 18 double fX; 22 fX = pt.fX; 28 fX += v.fX; 34 fX -= v.fX; 40 fX /= s [all...] |
SkPathOpsPoint.cpp | 10 SkDVector v = {a.fX - b.fX, a.fY - b.fY};
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SkPathOpsBounds.h | 37 if (pt.fX < fLeft) fLeft = pt.fX; 39 if (pt.fX > fRight) fRight = pt.fX; 44 if (pt.fX < fLeft) fLeft = SkDoubleToScalar(pt.fX); 46 if (pt.fX > fRight) fRight = SkDoubleToScalar(pt.fX); 51 return AlmostLessOrEqualUlps(fLeft, pt.fX) 52 && AlmostLessOrEqualUlps(pt.fX, fRight [all...] |
SkPathOpsLine.cpp | 17 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; 32 if (!AlmostBetweenUlps(fPts[0].fX, xy.fX, fPts[1].fX) 38 double denom = len.fX * len.fX + len.fY * len.fY; // see DLine intersectRay 40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; 51 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY) [all...] |
SkLineParameters.h | 73 fB = pts[e].fX - pts[s].fX; 74 fC = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY; 87 fB = pts[1].fX - pts[0].fX; 88 fC = pts[0].fX * pts[1].fY - pts[1].fX * pts[0].fY; 112 fB = pts[e].fX - pts[s].fX; [all...] |
/external/skqp/src/pathops/ |
SkDCubicToQuads.cpp | 38 const SkDPoint fromC1 = {(3 * fPts[1].fX - fPts[0].fX) / 2, (3 * fPts[1].fY - fPts[0].fY) / 2}; 39 const SkDPoint fromC2 = {(3 * fPts[2].fX - fPts[3].fX) / 2, (3 * fPts[2].fY - fPts[3].fY) / 2}; 40 quad[1].fX = (fromC1.fX + fromC2.fX) / 2;
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SkPathOpsPoint.h | 14 return AlmostEqualUlps(pt1.fX, pt2.fX) && AlmostEqualUlps(pt1.fY, pt2.fY); 18 double fX; 22 fX = pt.fX; 28 fX += v.fX; 34 fX -= v.fX; 40 fX /= s [all...] |
SkPathOpsPoint.cpp | 10 SkDVector v = {a.fX - b.fX, a.fY - b.fY};
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SkPathOpsBounds.h | 37 if (pt.fX < fLeft) fLeft = pt.fX; 39 if (pt.fX > fRight) fRight = pt.fX; 44 if (pt.fX < fLeft) fLeft = SkDoubleToScalar(pt.fX); 46 if (pt.fX > fRight) fRight = SkDoubleToScalar(pt.fX); 51 return AlmostLessOrEqualUlps(fLeft, pt.fX) 52 && AlmostLessOrEqualUlps(pt.fX, fRight [all...] |
SkPathOpsLine.cpp | 17 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; 32 if (!AlmostBetweenUlps(fPts[0].fX, xy.fX, fPts[1].fX) 38 double denom = len.fX * len.fX + len.fY * len.fY; // see DLine intersectRay 40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; 51 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY) [all...] |
SkLineParameters.h | 73 fB = pts[e].fX - pts[s].fX; 74 fC = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY; 87 fB = pts[1].fX - pts[0].fX; 88 fC = pts[0].fX * pts[1].fY - pts[1].fX * pts[0].fY; 112 fB = pts[e].fX - pts[s].fX; [all...] |
/external/skia/include/core/ |
SkPoint.h | 19 int16_t fX; //!< x-axis value used by SkIPoint16 23 /** Sets fX to x, fY to y. If SK_DEBUG is defined, asserts 36 @return fX 38 int16_t x() const { return fX; } 46 /** Sets fX to x and fY to y. 48 @param x new value for fX 52 fX = SkToS16(x); 64 int32_t fX; //!< x-axis value used by SkIPoint. 68 /** Sets fX to x, fY to y. 80 @return fX [all...] |
SkPoint3.h | 14 SkScalar fX, fY, fZ; 22 SkScalar x() const { return fX; } 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } 54 p.set(scale * fX, scale * fY, scale * fZ); 61 fX *= value; 71 neg.fX = -fX; [all...] |
/external/skqp/include/core/ |
SkPoint.h | 18 int16_t fX; //!< x-axis value used by SkIPoint16. 22 /** Sets fX to x, fY to y. If SK_DEBUG is defined, asserts 35 @return fX 37 int16_t x() const { return fX; } 45 /** Sets fX to x and fY to y. 47 @param x new value for fX 51 fX = SkToS16(x); 63 int32_t fX; //!< x-axis value used by SkIPoint. 67 /** Sets fX to x, fY to y. 79 @return fX [all...] |
SkPoint3.h | 14 SkScalar fX, fY, fZ; 22 SkScalar x() const { return fX; } 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } 54 p.set(scale * fX, scale * fY, scale * fZ); 61 fX *= value; 71 neg.fX = -fX; [all...] |
/external/clang/test/CodeGenCXX/ |
constructor-conversion.cpp | 10 X(int) : iX(2), fX(2.3) , name("HELLO\n") { } 12 X(const char* arg, int ix=0) { iX = ix; fX = 6.0; name = arg+ix; } 13 X(): iX(100), fX(1.2) {} 15 float fX; 18 printf("iX = %d fX = %f name = %s\n", iX, fX, name);
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/external/skia/src/core/ |
SkStrokerPriv.cpp | 15 path->lineTo(stop.fX, stop.fY); 35 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); 36 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); 38 path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY) [all...] |
SkWritePixelsRec.h | 21 , fX(x) 29 , fX(x) 36 int fX;
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/external/skqp/src/core/ |
SkStrokerPriv.cpp | 15 path->lineTo(stop.fX, stop.fY); 35 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); 36 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); 38 path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY) [all...] |
/external/skia/src/gpu/ |
GrRectanizer_skyline.cpp | 29 bestX = fSkyline[i].fX; 38 loc->fX = bestX; 45 loc->fX = 0; 51 int x = fSkyline[skylineIndex].fX; 75 newSegment.fX = x; 80 SkASSERT(newSegment.fX + newSegment.fWidth <= this->width()); 86 SkASSERT(fSkyline[i-1].fX <= fSkyline[i].fX); 88 if (fSkyline[i].fX < fSkyline[i-1].fX + fSkyline[i-1].fWidth) [all...] |
/external/skqp/src/gpu/ |
GrRectanizer_skyline.cpp | 29 bestX = fSkyline[i].fX; 38 loc->fX = bestX; 45 loc->fX = 0; 51 int x = fSkyline[skylineIndex].fX; 75 newSegment.fX = x; 80 SkASSERT(newSegment.fX + newSegment.fWidth <= this->width()); 86 SkASSERT(fSkyline[i-1].fX <= fSkyline[i].fX); 88 if (fSkyline[i].fX < fSkyline[i-1].fX + fSkyline[i-1].fWidth) [all...] |
/external/skia/gm/ |
gradients_2pt_conical.cpp | 44 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; 45 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; 46 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 47 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 55 SkScalar radius = (pts[1].fX - pts[0].fX) / 3; 56 center0.set(pts[0].fX, pts[0].fY); 57 center1.set(pts[1].fX, pts[1].fY) [all...] |
/external/skqp/gm/ |
gradients_2pt_conical.cpp | 44 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; 45 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; 46 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 47 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 55 SkScalar radius = (pts[1].fX - pts[0].fX) / 3; 56 center0.set(pts[0].fX, pts[0].fY); 57 center1.set(pts[1].fX, pts[1].fY) [all...] |
/external/skia/src/image/ |
SkReadPixelsRec.h | 21 , fX(x) 29 , fX(x) 36 int fX;
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