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    Searched refs:fb_w (Results 1 - 6 of 6) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cVertexAttribBindingTests.cpp 111 bool CheckRectColor(const std::vector<Vec3>& fb, int fb_w, int rx, int ry, int rw, int rh, const Vec3& expected)
124 const int idx = y * fb_w + x;
139 bool CheckRectColor(const std::vector<Vec4>& fb, int fb_w, int rx, int ry, int rw, int rh, const Vec4& expected)
151 const int idx = y * fb_w + x;
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gl4cES31CompatibilityShaderImageLoadStoreTests.cpp 251 int fb_w = getWindowWidth(); local
253 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]);
255 for (GLint x = 0; x < fb_w; ++x, i += 4)
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gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp 276 int fb_w = getWindowWidth(); local
278 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]);
280 for (GLint x = 0; x < fb_w; ++x, i += 4)
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  /external/deqp/external/openglcts/modules/gles31/
es31cVertexAttribBindingTests.cpp 215 int fb_w = getWindowWidth(); local
217 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]);
219 for (GLint x = 0; x < fb_w; ++x, i += 4)
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es31cShaderImageLoadStoreTests.cpp 246 int fb_w = getWindowWidth(); local
248 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]);
250 for (GLint x = 0; x < fb_w; ++x, i += 4)
    [all...]
es31cShaderStorageBufferObjectTests.cpp 272 int fb_w = getWindowWidth(); local
274 glReadPixels(0, 0, fb_w, fb_h, GL_RGBA, GL_UNSIGNED_BYTE, &fb[0]);
276 for (GLint x = 0; x < fb_w; ++x, i += 4)
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