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Searched
refs:fboBlitShader
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/functional/
es3fFboColorbufferTests.cpp
837
Texture2DShader
fboBlitShader
(DataTypes() << glu::getSampler2DType(fboFormat), getFragmentOutputType(fboFormat), Vec4(1.0f), Vec4(0.0f));
838
const deUint32 fboBlitShaderID = getCurrentContext()->createProgram(&
fboBlitShader
);
866
fboBlitShader
.setUniforms(*getCurrentContext(), fboBlitShaderID);
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/external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp
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Completed in 1247 milliseconds