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    Searched refs:ffEffectPlaying (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/inputflinger/
EventHub.cpp 149 ffEffectPlaying(false), ffEffectId(-1), controllerNumber(0),
683 device->ffEffectPlaying = true;
691 if (device->ffEffectPlaying) {
692 device->ffEffectPlaying = false;
    [all...]
EventHub.h 368 bool ffEffectPlaying;

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