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Searched
refs:ffEffectPlaying
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/services/inputflinger/
EventHub.cpp
149
ffEffectPlaying
(false), ffEffectId(-1), controllerNumber(0),
683
device->
ffEffectPlaying
= true;
691
if (device->
ffEffectPlaying
) {
692
device->
ffEffectPlaying
= false;
[
all
...]
EventHub.h
368
bool
ffEffectPlaying
;
Completed in 63 milliseconds