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    Searched refs:floatToU8 (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/common/
tcuSurfaceAccess.hpp 44 return tcu::RGBA((mask&tcu::RGBA::RED_MASK) ? tcu::floatToU8(v.x()) : 0,
45 (mask&tcu::RGBA::GREEN_MASK) ? tcu::floatToU8(v.y()) : 0,
46 (mask&tcu::RGBA::BLUE_MASK) ? tcu::floatToU8(v.z()) : 0,
47 (mask&tcu::RGBA::ALPHA_MASK) ? tcu::floatToU8(v.w()) : 0xFF); //!< \note Alpha defaults to full saturation when reading masked format
tcuRGBA.cpp 33 const deUint32 r = (deUint32)floatToU8(v.x());
34 const deUint32 g = (deUint32)floatToU8(v.y());
35 const deUint32 b = (deUint32)floatToU8(v.z());
36 const deUint32 a = (deUint32)floatToU8(v.w());
tcuTextureUtil.hpp 135 inline deUint8 floatToU8 (float fv)
tcuTexture.cpp 75 ptr[0] = floatToU8(val[0]);
76 ptr[1] = floatToU8(val[1]);
77 ptr[2] = floatToU8(val[2]);
78 ptr[3] = floatToU8(val[3]);
83 ptr[0] = floatToU8(val[0]);
84 ptr[1] = floatToU8(val[1]);
85 ptr[2] = floatToU8(val[2]);
    [all...]
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/multiview/
vktMultiViewRenderTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureBorderClampTests.cpp 427 const tcu::IVec4 sRGB8 = tcu::IVec4(tcu::floatToU8(sRGB[0]),
428 tcu::floatToU8(sRGB[1]),
429 tcu::floatToU8(sRGB[2]),
430 tcu::floatToU8(sRGB[3]));
    [all...]

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