/external/mesa3d/src/compiler/glsl/ |
ir_expression_operation.py | 83 float_type = type("float", "f", "GLSL_TYPE_FLOAT") variable 87 all_types = (uint_type, int_type, float_type, double_type, bool_type) 88 numeric_types = (uint_type, int_type, float_type, double_type) 89 signed_numeric_types = (int_type, float_type, double_type) 91 real_types = (float_type, double_type) 426 operation("exp", 1, source_types=(float_type,), c_expression="expf({src0})"), # Log base e on gentype 427 operation("log", 1, source_types=(float_type,), c_expression="logf({src0})"), # Natural log on gentype 428 operation("exp2", 1, source_types=(float_type,), c_expression="exp2f({src0})"), 429 operation("log2", 1, source_types=(float_type,), c_expression="log2f({src0})"), 432 operation("f2i", 1, source_types=(float_type,), dest_type=int_type, c_expression="(int) {src0}") [all...] |
builtin_types.cpp | 29 * accessors (such as glsl_type::float_type). Those global variables are 55 glsl_struct_field(glsl_type::float_type, "near"), 56 glsl_struct_field(glsl_type::float_type, "far"), 57 glsl_struct_field(glsl_type::float_type, "diff"), 61 glsl_struct_field(glsl_type::float_type, "size"), 62 glsl_struct_field(glsl_type::float_type, "sizeMin"), 63 glsl_struct_field(glsl_type::float_type, "sizeMax"), 64 glsl_struct_field(glsl_type::float_type, "fadeThresholdSize"), 65 glsl_struct_field(glsl_type::float_type, "distanceConstantAttenuation"), 66 glsl_struct_field(glsl_type::float_type, "distanceLinearAttenuation") [all...] |
builtin_functions.cpp | 4751 tex->set_sampler(var_ref(s), glsl_type::float_type); member in class:glsl_type [all...] |
lower_blend_equation_advanced.cpp | 219 ir_variable *llum = f->make_temp(glsl_type::float_type, "__blend_lum"); 220 ir_variable *mincol = f->make_temp(glsl_type::float_type, "__blend_mincol"); 221 ir_variable *maxcol = f->make_temp(glsl_type::float_type, "__blend_maxcol"); 253 ir_variable *sbase = f->make_temp(glsl_type::float_type, "__blend_sbase"); 299 ir_variable *src_alpha = f.make_temp(glsl_type::float_type, "__blend_src_a"); 306 ir_variable *dst_alpha = f.make_temp(glsl_type::float_type, "__blend_dst_a"); 400 ir_variable *p0 = f.make_temp(glsl_type::float_type, "__blend_p0"); 401 ir_variable *p1 = f.make_temp(glsl_type::float_type, "__blend_p1"); 402 ir_variable *p2 = f.make_temp(glsl_type::float_type, "__blend_p2");
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lower_tess_level.cpp | 116 assert(ir->type->fields.array == glsl_type::float_type); 133 assert(ir->type->fields.array == glsl_type::float_type); 168 if (ir->type->fields.array != glsl_type::float_type) 197 if (ir->type->fields.array != glsl_type::float_type)
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lower_distance.cpp | 184 assert (ir->type->fields.array == glsl_type::float_type); 198 assert (ir->type->fields.array->fields.array == glsl_type::float_type); 299 if (ir->type->fields.array != glsl_type::float_type) 333 if (ir->type->fields.array != glsl_type::float_type)
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/bionic/libc/bionic/ |
wcstod.cpp | 39 template <typename float_type> 40 float_type wcstod(const wchar_t* str, wchar_t** end, float_type strtod_fn(const char*, char**)) { 51 if (!ascii_str) return float_type(); 79 float_type result = strtod_fn(ascii_str, &ascii_end);
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/bits/ |
mathinline.h | 183 #define __inline_mathop_(float_type, func, op) \ 184 __inline_mathop_decl_ (float_type, func, op, "0" (__x)) 185 #define __inline_mathopNP_(float_type, func, op) \ 186 __inline_mathop_declNP_ (float_type, func, op, "0" (__x)) 205 #define __inline_mathop_decl_(float_type, func, op, params...) \ 206 __MATH_INLINE float_type func (float_type) __THROW; \ 207 __inline_mathop_declNP_ (float_type, func, op, params) 209 #define __inline_mathop_declNP_(float_type, func, op, params...) \ 210 __MATH_INLINE float_type __NTH (func (float_type __x)) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
test_fs_saturate_propagation.cpp | 104 fs_reg dst0 = v->vgrf(glsl_type::float_type); 105 fs_reg dst1 = v->vgrf(glsl_type::float_type); 106 fs_reg src0 = v->vgrf(glsl_type::float_type); 107 fs_reg src1 = v->vgrf(glsl_type::float_type); 139 fs_reg dst0 = v->vgrf(glsl_type::float_type); 140 fs_reg dst1 = v->vgrf(glsl_type::float_type); 141 fs_reg dst2 = v->vgrf(glsl_type::float_type); 142 fs_reg src0 = v->vgrf(glsl_type::float_type); 143 fs_reg src1 = v->vgrf(glsl_type::float_type); 177 fs_reg dst0 = v->vgrf(glsl_type::float_type); [all...] |
test_fs_cmod_propagation.cpp | 104 fs_reg dest = v->vgrf(glsl_type::float_type); 105 fs_reg src0 = v->vgrf(glsl_type::float_type); 106 fs_reg src1 = v->vgrf(glsl_type::float_type); 136 fs_reg dest = v->vgrf(glsl_type::float_type); 137 fs_reg src0 = v->vgrf(glsl_type::float_type); 138 fs_reg src1 = v->vgrf(glsl_type::float_type); 201 fs_reg dest = v->vgrf(glsl_type::float_type); 202 fs_reg src0 = v->vgrf(glsl_type::float_type); 203 fs_reg src1 = v->vgrf(glsl_type::float_type); 204 fs_reg src2 = v->vgrf(glsl_type::float_type); [all...] |
test_vec4_cmod_propagation.cpp | 146 dst_reg dest = dst_reg(v, glsl_type::float_type); 147 src_reg src0 = src_reg(v, glsl_type::float_type); 148 src_reg src1 = src_reg(v, glsl_type::float_type); 182 dst_reg dest = dst_reg(v, glsl_type::float_type); 183 src_reg src0 = src_reg(v, glsl_type::float_type); 184 src_reg src1 = src_reg(v, glsl_type::float_type); 220 src_reg src0 = src_reg(v, glsl_type::float_type); 288 dst_reg dest = dst_reg(v, glsl_type::float_type); 289 src_reg src0 = src_reg(v, glsl_type::float_type); 290 src_reg src1 = src_reg(v, glsl_type::float_type); [all...] |
test_fs_copy_propagation.cpp | 104 fs_reg vgrf0 = v->vgrf(glsl_type::float_type); 105 fs_reg vgrf1 = v->vgrf(glsl_type::float_type); 106 fs_reg vgrf2 = v->vgrf(glsl_type::float_type); 107 fs_reg vgrf3 = v->vgrf(glsl_type::float_type); 146 fs_reg vgrf0 = v->vgrf(glsl_type::float_type); 147 fs_reg vgrf1 = v->vgrf(glsl_type::float_type); 148 fs_reg vgrf2 = v->vgrf(glsl_type::float_type);
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brw_cubemap_normalize.cpp | 81 glsl_type::float_type, 85 glsl_type::float_type, 89 glsl_type::float_type,
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test_vec4_register_coalesce.cpp | 130 src_reg something = src_reg(v, glsl_type::float_type); 131 dst_reg temp = dst_reg(v, glsl_type::float_type); 149 src_reg something = src_reg(v, glsl_type::float_type); 183 dst_reg temp = dst_reg(v, glsl_type::float_type); 201 dst_reg temp = dst_reg(v, glsl_type::float_type); 227 dst_reg temp = dst_reg(v, glsl_type::float_type);
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brw_fs_visitor.cpp | 237 this->wpos_w = vgrf(glsl_type::float_type); 241 this->pixel_w = vgrf(glsl_type::float_type); 271 this->pixel_x = vgrf(glsl_type::float_type); 272 this->pixel_y = vgrf(glsl_type::float_type); 299 this->pixel_x = vgrf(glsl_type::float_type); 300 this->pixel_y = vgrf(glsl_type::float_type); 307 this->wpos_w = vgrf(glsl_type::float_type); [all...] |
brw_fs_sel_peephole.cpp | 201 src0 = vgrf(glsl_type::float_type);
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brw_vec4_tes.cpp | 188 src_reg(ATTR, 1, glsl_type::float_type)));
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/development/vndk/tools/header-checker/tests/input/ |
example1.h | 33 typedef float float_type; typedef 34 typedef const float_type cfloat_type; 35 struct CPPHello : private HelloAgain, public ByeAgain<float_type> {
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/toolchain/binutils/binutils-2.27/include/ |
gcc-c-fe.def | 136 GCC_METHOD1 (gcc_type, float_type,
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/external/mesa3d/src/compiler/glsl/tests/ |
opt_add_neg_to_sub_test.cpp | 52 var_a = new(mem_ctx) ir_variable(glsl_type::float_type, 56 var_b = new(mem_ctx) ir_variable(glsl_type::float_type, 60 var_c = new(mem_ctx) ir_variable(glsl_type::float_type,
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/external/deqp/external/openglcts/modules/gl/ |
gl3cClipDistance.hpp | 409 const std::type_info& float_type = typeid(glw::GLfloat); local 418 if (buffer_type == float_type)
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/external/llvm/test/Bindings/OCaml/ |
core.ml | 34 let float_type = Llvm.float_type context var 171 let cs = const_float float_type 2.75 in 173 insist (float_type = type_of cs); 342 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m); 470 insist (pointer_type float_type == 471 type_of (declare_global float_type "GVar01" m)); 479 insist (qualified_pointer_type float_type 3 == 480 type_of (declare_qualified_global float_type "QGVar01" 3 m)); 955 let f1 = build_uitofp p1 float_type "F1" atentry i [all...] |
/external/swiftshader/third_party/LLVM/test/Bindings/Ocaml/ |
vmcore.ml | 28 let float_type = Llvm.float_type context var 135 let cs = const_float float_type 2.75 in 137 insist (float_type = type_of cs); 290 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m); 408 insist (pointer_type float_type == 409 type_of (declare_global float_type "GVar01" m)); 417 insist (qualified_pointer_type float_type 3 == 418 type_of (declare_qualified_global float_type "QGVar01" 3 m)); 854 let f1 = build_uitofp p1 float_type "F1" atentry i [all...] |
/external/mesa3d/src/compiler/ |
nir_types.cpp | 252 return glsl_type::float_type;
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/toolchain/binutils/binutils-2.27/binutils/ |
debug.h | 193 bfd_boolean (*float_type) (void *, unsigned int); member in struct:debug_write_fns
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