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  /external/mesa3d/src/compiler/glsl/
ir_expression_operation.py 83 float_type = type("float", "f", "GLSL_TYPE_FLOAT") variable
87 all_types = (uint_type, int_type, float_type, double_type, bool_type)
88 numeric_types = (uint_type, int_type, float_type, double_type)
89 signed_numeric_types = (int_type, float_type, double_type)
91 real_types = (float_type, double_type)
426 operation("exp", 1, source_types=(float_type,), c_expression="expf({src0})"), # Log base e on gentype
427 operation("log", 1, source_types=(float_type,), c_expression="logf({src0})"), # Natural log on gentype
428 operation("exp2", 1, source_types=(float_type,), c_expression="exp2f({src0})"),
429 operation("log2", 1, source_types=(float_type,), c_expression="log2f({src0})"),
432 operation("f2i", 1, source_types=(float_type,), dest_type=int_type, c_expression="(int) {src0}")
    [all...]
builtin_types.cpp 29 * accessors (such as glsl_type::float_type). Those global variables are
55 glsl_struct_field(glsl_type::float_type, "near"),
56 glsl_struct_field(glsl_type::float_type, "far"),
57 glsl_struct_field(glsl_type::float_type, "diff"),
61 glsl_struct_field(glsl_type::float_type, "size"),
62 glsl_struct_field(glsl_type::float_type, "sizeMin"),
63 glsl_struct_field(glsl_type::float_type, "sizeMax"),
64 glsl_struct_field(glsl_type::float_type, "fadeThresholdSize"),
65 glsl_struct_field(glsl_type::float_type, "distanceConstantAttenuation"),
66 glsl_struct_field(glsl_type::float_type, "distanceLinearAttenuation")
    [all...]
builtin_functions.cpp 4751 tex->set_sampler(var_ref(s), glsl_type::float_type); member in class:glsl_type
    [all...]
lower_blend_equation_advanced.cpp 219 ir_variable *llum = f->make_temp(glsl_type::float_type, "__blend_lum");
220 ir_variable *mincol = f->make_temp(glsl_type::float_type, "__blend_mincol");
221 ir_variable *maxcol = f->make_temp(glsl_type::float_type, "__blend_maxcol");
253 ir_variable *sbase = f->make_temp(glsl_type::float_type, "__blend_sbase");
299 ir_variable *src_alpha = f.make_temp(glsl_type::float_type, "__blend_src_a");
306 ir_variable *dst_alpha = f.make_temp(glsl_type::float_type, "__blend_dst_a");
400 ir_variable *p0 = f.make_temp(glsl_type::float_type, "__blend_p0");
401 ir_variable *p1 = f.make_temp(glsl_type::float_type, "__blend_p1");
402 ir_variable *p2 = f.make_temp(glsl_type::float_type, "__blend_p2");
lower_tess_level.cpp 116 assert(ir->type->fields.array == glsl_type::float_type);
133 assert(ir->type->fields.array == glsl_type::float_type);
168 if (ir->type->fields.array != glsl_type::float_type)
197 if (ir->type->fields.array != glsl_type::float_type)
lower_distance.cpp 184 assert (ir->type->fields.array == glsl_type::float_type);
198 assert (ir->type->fields.array->fields.array == glsl_type::float_type);
299 if (ir->type->fields.array != glsl_type::float_type)
333 if (ir->type->fields.array != glsl_type::float_type)
  /bionic/libc/bionic/
wcstod.cpp 39 template <typename float_type>
40 float_type wcstod(const wchar_t* str, wchar_t** end, float_type strtod_fn(const char*, char**)) {
51 if (!ascii_str) return float_type();
79 float_type result = strtod_fn(ascii_str, &ascii_end);
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/bits/
mathinline.h 183 #define __inline_mathop_(float_type, func, op) \
184 __inline_mathop_decl_ (float_type, func, op, "0" (__x))
185 #define __inline_mathopNP_(float_type, func, op) \
186 __inline_mathop_declNP_ (float_type, func, op, "0" (__x))
205 #define __inline_mathop_decl_(float_type, func, op, params...) \
206 __MATH_INLINE float_type func (float_type) __THROW; \
207 __inline_mathop_declNP_ (float_type, func, op, params)
209 #define __inline_mathop_declNP_(float_type, func, op, params...) \
210 __MATH_INLINE float_type __NTH (func (float_type __x))
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
test_fs_saturate_propagation.cpp 104 fs_reg dst0 = v->vgrf(glsl_type::float_type);
105 fs_reg dst1 = v->vgrf(glsl_type::float_type);
106 fs_reg src0 = v->vgrf(glsl_type::float_type);
107 fs_reg src1 = v->vgrf(glsl_type::float_type);
139 fs_reg dst0 = v->vgrf(glsl_type::float_type);
140 fs_reg dst1 = v->vgrf(glsl_type::float_type);
141 fs_reg dst2 = v->vgrf(glsl_type::float_type);
142 fs_reg src0 = v->vgrf(glsl_type::float_type);
143 fs_reg src1 = v->vgrf(glsl_type::float_type);
177 fs_reg dst0 = v->vgrf(glsl_type::float_type);
    [all...]
test_fs_cmod_propagation.cpp 104 fs_reg dest = v->vgrf(glsl_type::float_type);
105 fs_reg src0 = v->vgrf(glsl_type::float_type);
106 fs_reg src1 = v->vgrf(glsl_type::float_type);
136 fs_reg dest = v->vgrf(glsl_type::float_type);
137 fs_reg src0 = v->vgrf(glsl_type::float_type);
138 fs_reg src1 = v->vgrf(glsl_type::float_type);
201 fs_reg dest = v->vgrf(glsl_type::float_type);
202 fs_reg src0 = v->vgrf(glsl_type::float_type);
203 fs_reg src1 = v->vgrf(glsl_type::float_type);
204 fs_reg src2 = v->vgrf(glsl_type::float_type);
    [all...]
test_vec4_cmod_propagation.cpp 146 dst_reg dest = dst_reg(v, glsl_type::float_type);
147 src_reg src0 = src_reg(v, glsl_type::float_type);
148 src_reg src1 = src_reg(v, glsl_type::float_type);
182 dst_reg dest = dst_reg(v, glsl_type::float_type);
183 src_reg src0 = src_reg(v, glsl_type::float_type);
184 src_reg src1 = src_reg(v, glsl_type::float_type);
220 src_reg src0 = src_reg(v, glsl_type::float_type);
288 dst_reg dest = dst_reg(v, glsl_type::float_type);
289 src_reg src0 = src_reg(v, glsl_type::float_type);
290 src_reg src1 = src_reg(v, glsl_type::float_type);
    [all...]
test_fs_copy_propagation.cpp 104 fs_reg vgrf0 = v->vgrf(glsl_type::float_type);
105 fs_reg vgrf1 = v->vgrf(glsl_type::float_type);
106 fs_reg vgrf2 = v->vgrf(glsl_type::float_type);
107 fs_reg vgrf3 = v->vgrf(glsl_type::float_type);
146 fs_reg vgrf0 = v->vgrf(glsl_type::float_type);
147 fs_reg vgrf1 = v->vgrf(glsl_type::float_type);
148 fs_reg vgrf2 = v->vgrf(glsl_type::float_type);
brw_cubemap_normalize.cpp 81 glsl_type::float_type,
85 glsl_type::float_type,
89 glsl_type::float_type,
test_vec4_register_coalesce.cpp 130 src_reg something = src_reg(v, glsl_type::float_type);
131 dst_reg temp = dst_reg(v, glsl_type::float_type);
149 src_reg something = src_reg(v, glsl_type::float_type);
183 dst_reg temp = dst_reg(v, glsl_type::float_type);
201 dst_reg temp = dst_reg(v, glsl_type::float_type);
227 dst_reg temp = dst_reg(v, glsl_type::float_type);
brw_fs_visitor.cpp 237 this->wpos_w = vgrf(glsl_type::float_type);
241 this->pixel_w = vgrf(glsl_type::float_type);
271 this->pixel_x = vgrf(glsl_type::float_type);
272 this->pixel_y = vgrf(glsl_type::float_type);
299 this->pixel_x = vgrf(glsl_type::float_type);
300 this->pixel_y = vgrf(glsl_type::float_type);
307 this->wpos_w = vgrf(glsl_type::float_type);
    [all...]
brw_fs_sel_peephole.cpp 201 src0 = vgrf(glsl_type::float_type);
brw_vec4_tes.cpp 188 src_reg(ATTR, 1, glsl_type::float_type)));
  /development/vndk/tools/header-checker/tests/input/
example1.h 33 typedef float float_type; typedef
34 typedef const float_type cfloat_type;
35 struct CPPHello : private HelloAgain, public ByeAgain<float_type> {
  /toolchain/binutils/binutils-2.27/include/
gcc-c-fe.def 136 GCC_METHOD1 (gcc_type, float_type,
  /external/mesa3d/src/compiler/glsl/tests/
opt_add_neg_to_sub_test.cpp 52 var_a = new(mem_ctx) ir_variable(glsl_type::float_type,
56 var_b = new(mem_ctx) ir_variable(glsl_type::float_type,
60 var_c = new(mem_ctx) ir_variable(glsl_type::float_type,
  /external/deqp/external/openglcts/modules/gl/
gl3cClipDistance.hpp 409 const std::type_info& float_type = typeid(glw::GLfloat); local
418 if (buffer_type == float_type)
  /external/llvm/test/Bindings/OCaml/
core.ml 34 let float_type = Llvm.float_type context var
171 let cs = const_float float_type 2.75 in
173 insist (float_type = type_of cs);
342 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m);
470 insist (pointer_type float_type ==
471 type_of (declare_global float_type "GVar01" m));
479 insist (qualified_pointer_type float_type 3 ==
480 type_of (declare_qualified_global float_type "QGVar01" 3 m));
955 let f1 = build_uitofp p1 float_type "F1" atentry i
    [all...]
  /external/swiftshader/third_party/LLVM/test/Bindings/Ocaml/
vmcore.ml 28 let float_type = Llvm.float_type context var
135 let cs = const_float float_type 2.75 in
137 insist (float_type = type_of cs);
290 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m);
408 insist (pointer_type float_type ==
409 type_of (declare_global float_type "GVar01" m));
417 insist (qualified_pointer_type float_type 3 ==
418 type_of (declare_qualified_global float_type "QGVar01" 3 m));
854 let f1 = build_uitofp p1 float_type "F1" atentry i
    [all...]
  /external/mesa3d/src/compiler/
nir_types.cpp 252 return glsl_type::float_type;
  /toolchain/binutils/binutils-2.27/binutils/
debug.h 193 bfd_boolean (*float_type) (void *, unsigned int); member in struct:debug_write_fns

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