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    Searched refs:gbshader (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/gallium/drivers/svga/
svga_state_gs.c 139 struct svga_winsys_gb_shader *gbshader = NULL; local
149 gbshader = svga->state.hw_draw.gs->gb_shader;
154 ret = svga->swc->resource_rebind(svga->swc, NULL, gbshader,
160 gbshader, shaderId);
svga_state_vs.c 214 struct svga_winsys_gb_shader *gbshader = NULL; local
221 gbshader = svga->state.hw_draw.vs->gb_shader;
226 ret = svga->swc->resource_rebind(svga->swc, NULL, gbshader,
233 gbshader, shaderId);
235 ret = SVGA3D_SetGBShader(svga->swc, SVGA3D_SHADERTYPE_VS, gbshader);
svga_shader.c 409 struct svga_winsys_gb_shader *gbshader = local
413 ret = SVGA3D_vgpu10_SetShader(svga->swc, type, gbshader, id);
415 ret = SVGA3D_SetGBShader(svga->swc, type, gbshader);
svga_cmd.h 254 struct svga_winsys_gb_shader *gbshader);
259 struct svga_winsys_gb_shader *gbshader);
359 struct svga_winsys_gb_shader *gbshader,
610 struct svga_winsys_gb_shader *gbshader,
svga_cmd.c     [all...]
svga_cmd_vgpu10.c 235 struct svga_winsys_gb_shader *gbshader,
245 swc->shader_relocation(swc, &cmd->shaderId, NULL, NULL, gbshader, 0);
    [all...]

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