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    Searched refs:getHighestPrioritySource (Results 1 - 5 of 5) sorted by null

  /frameworks/av/services/audiopolicy/common/managerdefinitions/include/
AudioInputDescriptor.h 68 audio_source_t getHighestPrioritySource(bool activeOnly) const;
AudioSession.h 100 audio_source_t getHighestPrioritySource(bool activeOnly) const;
  /frameworks/av/services/audiopolicy/common/managerdefinitions/src/
AudioInputDescriptor.cpp 65 return getHighestPrioritySource(activeOnly);
130 audio_source_t AudioInputDescriptor::getHighestPrioritySource(bool activeOnly) const
133 return mSessions.getHighestPrioritySource(activeOnly);
AudioSession.cpp 255 audio_source_t AudioSessionCollection::getHighestPrioritySource(bool activeOnly) const
  /frameworks/av/services/audiopolicy/managerdefault/
AudioPolicyManager.cpp     [all...]

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