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    Searched refs:getInputChannelName (Results 1 - 4 of 4) sorted by null

  /frameworks/base/core/jni/
android_view_InputEventReceiver.cpp 83 const std::string getInputChannelName() {
98 ALOGD("channel '%s' ~ Initializing input event receiver.", getInputChannelName().c_str());
114 ALOGD("channel '%s' ~ Disposing input event receiver.", getInputChannelName().c_str());
122 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName().c_str());
130 "Enqueued for later.", getInputChannelName().c_str());
142 getInputChannelName().c_str(), status);
166 "events=0x%x", getInputChannelName().c_str(), events);
188 getInputChannelName().c_str(), i, mFinishQueue.size());
194 getInputChannelName().c_str(), status);
207 getInputChannelName().c_str(), mFinishQueue.size())
    [all...]
android_view_InputEventSender.cpp 73 const std::string getInputChannelName() {
89 ALOGD("channel '%s' ~ Initializing input event sender.", getInputChannelName().c_str());
106 ALOGD("channel '%s' ~ Disposing input event sender.", getInputChannelName().c_str());
114 ALOGD("channel '%s' ~ Sending key event, seq=%u.", getInputChannelName().c_str(), seq);
124 getInputChannelName().c_str(), status);
133 ALOGD("channel '%s' ~ Sending motion event, seq=%u.", getInputChannelName().c_str(), seq);
151 getInputChannelName().c_str(), status);
166 "events=0x%x", getInputChannelName().c_str(), events);
174 "events=0x%x", getInputChannelName().c_str(), events);
186 ALOGD("channel '%s' ~ Receiving finished signals.", getInputChannelName().c_str())
    [all...]
  /frameworks/native/services/inputflinger/
InputDispatcher.cpp     [all...]
InputDispatcher.h 834 inline const std::string getInputChannelName() const { return inputChannel->getName(); }
    [all...]

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