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    Searched refs:getMinXPosition (Results 1 - 4 of 4) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
AABoxCollisionVolume.java 75 final float left = getMinXPosition(flip) + position.x;
80 final float otherLeft = other.getMinXPosition(otherFlip) + otherPosition.x;
CollisionVolume.java 58 public float getMinXPosition(FlipInfo flip) {
GameObjectCollisionSystem.java 126 if (otherPosition.x + other.boundingVolume.getMinXPosition(sOtherFlip) > maxX) {
237 position.x + boundingVolume.getMinXPosition(sFlip), position.y + boundingVolume.getMinYPosition(sFlip),
249 position.x + volume.getMinXPosition(sFlip), position.y + volume.getMinYPosition(sFlip),
262 position.x + volume.getMinXPosition(sFlip), position.y + volume.getMinYPosition(sFlip),
334 + object1.boundingVolume.getMinXPosition(sCompareFlip);
342 + object2.boundingVolume.getMinXPosition(sCompareFlip);
SphereCollisionVolume.java 106 - other.getMinXPosition(otherFlip);

Completed in 193 milliseconds