/external/deqp/framework/common/ |
tcuRenderTarget.hpp | 45 int getNumSamples (void) const { return m_numSamples; }
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/external/deqp/framework/referencerenderer/ |
rrMultisamplePixelBufferAccess.cpp | 42 DE_ASSERT(getNumSamples() == 1); 82 DE_ASSERT(getNumSamples() == 1); 107 return MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height)); 112 return MultisampleConstPixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height)); 120 if (src.getNumSamples() == 1) 127 const float numSamplesInv = 1.0f / (float)src.getNumSamples(); 149 if (src.getNumSamples() == 1) 156 const float numSamplesInv = 1.0f / (float)src.getNumSamples(); 162 for (int s = 0; s < src.getNumSamples(); s++) 178 if (src.getNumSamples() == 1 [all...] |
rrMultisamplePixelBufferAccess.hpp | 48 inline int getNumSamples (void) const { return raw().getWidth(); } 76 inline int getNumSamples (void) const { return raw().getWidth(); }
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rrRenderer.hpp | 48 int getNumSamples (void) const;
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rrRenderer.cpp | [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcInfoTests.cpp | 111 renderTarget.getNumSamples());
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/external/deqp/modules/gles2/ |
tes2InfoTests.cpp | 112 << tcu::TestLog::Integer("NumSamples", "Number of samples", "", QP_KEY_TAG_NONE, rt.getNumSamples())
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/external/deqp/modules/gles3/ |
tes3InfoTests.cpp | 112 << tcu::TestLog::Integer("NumSamples", "Number of samples", "", QP_KEY_TAG_NONE, rt.getNumSamples())
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/external/deqp/modules/gles31/ |
tes31InfoTests.cpp | 112 << tcu::TestLog::Integer("NumSamples", "Number of samples", "", QP_KEY_TAG_NONE, rt.getNumSamples())
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/external/deqp/modules/glshared/ |
glsShaderPerformanceCase.cpp | 131 if (renderTarget.getNumSamples() != 0) 132 log << TestLog::Message << renderTarget.getNumSamples() << "x MSAA" << TestLog::EndMessage;
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/external/deqp/modules/gles2/functional/ |
es2fReadPixelsTests.cpp | 215 if (m_context.getRenderTarget().getNumSamples() > 1)
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es2fVertexTextureTests.cpp | 382 DE_ASSERT(renderCtx.getRenderTarget().getNumSamples() == 0); 458 if (m_context.getRenderTarget().getNumSamples() != 0) 761 if (m_context.getRenderTarget().getNumSamples() != 0) [all...] |
es2fIntegerStateQueryTests.cpp | 692 const int expectedSampleBuffers = (m_context.getRenderTarget().getNumSamples() > 1) ? 1 : 0; 694 m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << ", expecting GL_SAMPLE_BUFFERS to be " << expectedSampleBuffers << tcu::TestLog::EndMessage; 716 if (m_context.getRenderTarget().getNumSamples() > 1) 718 m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << tcu::TestLog::EndMessage; 720 m_verifier->verifyInteger(m_testCtx, GL_SAMPLES, m_context.getRenderTarget().getNumSamples()); [all...] |
es2fClippingTests.cpp | 285 const bool pixelValid = isBlack(cTest) || isHalfFilled(cTest) || (m_renderTarget.getNumSamples() > 1 && isLessThanHalfFilled(cTest)); 512 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1); 648 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1); 749 const bool isMsaa = m_context.getRenderTarget().getNumSamples() > 1; 793 const bool msaa = m_context.getRenderTarget().getNumSamples() > 1; [all...] |
es2fRandomFragmentOpTests.cpp | 296 const bool isMSAA = m_context.getRenderTarget().getNumSamples() > 1;
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/external/deqp/modules/gles31/functional/ |
es31fShaderMultisampleInterpolationTests.cpp | 142 const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1); 216 const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1); 404 const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1); 669 if (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() > 1) [all...] |
es31fMultisampleTests.cpp | 128 if (m_context.getRenderTarget().getNumSamples() == 0) 139 for (int ndx = 0; ndx < m_context.getRenderTarget().getNumSamples(); ++ndx) 255 if (m_context.getRenderTarget().getNumSamples() <= 1) [all...] |
es31fSampleShadingTests.cpp | 280 if (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1)
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es31fSampleVariableTests.cpp | 652 const bool multisampleTarget = (m_numRequestedSamples > 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() > 1); 693 const int sampleCount = (m_renderTarget == TARGET_DEFAULT) ? (m_context.getRenderTarget().getNumSamples()) : (m_numRequestedSamples); [all...] |
es31fTextureFilteringTests.cpp | 283 const bool isSingleSample = (m_context.getRenderTarget().getNumSamples() == 0);
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/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 479 DE_ASSERT(renderCtx.getRenderTarget().getNumSamples() == 0); 558 if (m_context.getRenderTarget().getNumSamples() != 0) 864 if (m_context.getRenderTarget().getNumSamples() != 0) [all...] |
es3fClippingTests.cpp | 288 const bool pixelValid = isBlack(cTest) || isHalfFilled(cTest) || (m_renderTarget.getNumSamples() > 1 && isLessThanHalfFilled(cTest)); 515 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1); 651 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1); 752 const bool isMsaa = m_context.getRenderTarget().getNumSamples() > 1; 796 const bool msaa = m_context.getRenderTarget().getNumSamples() > 1; [all...] |
es3fRandomFragmentOpTests.cpp | 296 const bool isMSAA = m_context.getRenderTarget().getNumSamples() > 1;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineMultisampleImageTests.cpp | 610 inline int getNumSamples (const VkSampleCountFlagBits samples) [all...] |
/external/deqp/framework/egl/ |
egluGLContextFactory.cpp | 574 m_glRenderTarget.getNumSamples());
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