/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageUtil.hpp | 120 virtual const tcu::TextureFormat& getTextureFormat (void) const = 0; 150 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); } 172 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); } 193 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); } 215 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); } 236 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); } 258 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); } 280 virtual const tcu::TextureFormat& getTextureFormat (void) const { return m_texture.getFormat(); }
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vktPipelineImageUtil.cpp | 527 if (tcu::isCombinedDepthStencilType(srcTexture.getTextureFormat().type)) 532 if (tcu::hasDepthComponent(srcTexture.getTextureFormat().order)) 535 switch (srcTexture.getTextureFormat().type) { 552 if (tcu::hasStencilComponent(srcTexture.getTextureFormat().order)) 553 srcStencilTexture = srcTexture.copy(tcu::getEffectiveDepthStencilTextureFormat(srcTexture.getTextureFormat(), tcu::Sampler::MODE_STENCIL)); 555 uploadTestTextureInternal(vk, device, queue, queueFamilyIndex, allocator, *srcDepthTexture, srcStencilTexture.get(), srcTexture.getTextureFormat(), destImage); 558 uploadTestTextureInternal(vk, device, queue, queueFamilyIndex, allocator, srcTexture, DE_NULL, srcTexture.getTextureFormat(), destImage); 720 tcu::TextureFormat textureFormat = getTextureFormat(); [all...] |
vktPipelineImageSamplingInstance.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Surface.h | 59 virtual GLenum getTextureFormat() const;
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Surface.cpp | 211 GLenum Surface::getTextureFormat() const
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/external/swiftshader/src/OpenGL/libEGL/ |
Surface.hpp | 55 virtual EGLenum getTextureFormat() const;
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Surface.cpp | 222 EGLenum Surface::getTextureFormat() const
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libEGL.cpp | 434 *value = eglSurface->getTextureFormat(); 595 if(eglSurface->getTextureFormat() == EGL_NO_TEXTURE) 632 if(eglSurface->getTextureFormat() == EGL_NO_TEXTURE) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureCompressedFormatTests.cpp | 93 const tcu::TextureFormat textureFormat = texture.getTextureFormat();
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vktTextureTestUtil.cpp | 317 const VkFormat format = textureData->isCompressed() ? mapCompressedTextureFormat(textureData->getCompressedLevel(0, 0).getFormat()) : mapTextureFormat(textureData->getTextureFormat()); 382 const vk::VkFormat format = m_textureData->isCompressed() ? mapCompressedTextureFormat(m_textureData->getCompressedLevel(0, 0).getFormat()) : mapTextureFormat(m_textureData->getTextureFormat()); 383 const bool isShadowTexture = tcu::hasDepthComponent(m_textureData->getTextureFormat().order); [all...] |
vktTextureFilteringTests.cpp | 199 const tcu::TextureFormat texFmt = texture.getTextureFormat(); 413 const tcu::TextureFormat texFmt = texture.getTextureFormat(); 611 const tcu::TextureFormat texFmt = texture.getTextureFormat(); 795 const tcu::TextureFormat texFmt = texture.getTextureFormat(); [all...] |
vktTextureShadowTests.cpp | 321 const tcu::TextureFormat texFmt = texture.getTextureFormat(); [all...] |
vktTextureMipmapTests.cpp | 770 const tcu::TextureFormat& texFmt = m_texture->getTextureFormat(); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
vktRasterizationTests.cpp | 159 const tcu::TextureFormat& getTextureFormat (void) const; [all...] |
/device/generic/goldfish-opengl/system/egl/ |
egl.cpp | 281 EGLint getTextureFormat() { return texFormat; } [all...] |
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
vktSpvAsmGraphicsShaderTestUtil.hpp | 127 tcu::TextureFormat getTextureFormat (void) const;
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vktSpvAsmGraphicsShaderTestUtil.cpp | 126 tcu::TextureFormat IFDataType::getTextureFormat (void) const [all...] |
/external/deqp/modules/gles31/functional/ |
es31fUniformLocationTests.cpp | 457 deUint32 getTextureFormat (glu::DataType samplerType) 497 const deUint32 format = getTextureFormat(samplerType); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
vktBindingShaderAccessTests.cpp | [all...] |