/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
PVRTgles3Ext.cpp | 37 glFramebufferTexture2DMultisampleIMG = 0; 53 glFramebufferTexture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) PVRGetProcAddress(glFramebufferTexture2DMultisampleIMG);
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PVRTgles3Ext.h | 79 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG glFramebufferTexture2DMultisampleIMG;
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
PVRTgles2Ext.cpp | 46 glFramebufferTexture2DMultisampleIMG = 0; 100 glFramebufferTexture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) PVRGetProcAddress(glFramebufferTexture2DMultisampleIMG);
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PVRTgles2Ext.h | 166 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG glFramebufferTexture2DMultisampleIMG;
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
gl_ftable.h | 258 {"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
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gl_client_context.h | 278 glFramebufferTexture2DMultisampleIMG_client_proc_t glFramebufferTexture2DMultisampleIMG;
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gl_client_context.cpp | 278 glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
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GLEncoder.cpp | [all...] |
gl_entry.cpp | 273 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); [all...] |
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 265 {"glFramebufferTexture2DMultisampleIMG", (void *)glFramebufferTexture2DMultisampleIMG},
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gles_dispatch.h | 268 glFramebufferTexture2DMultisampleIMG_t glFramebufferTexture2DMultisampleIMG; [all...] |
gles.cpp | 1281 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 1283 getDispatch()->glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples); [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 184 {"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
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gl2_client_context.h | 186 glFramebufferTexture2DMultisampleIMG_client_proc_t glFramebufferTexture2DMultisampleIMG;
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gl2_client_context.cpp | 186 glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData); [all...] |
gl2_entry.cpp | 181 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); [all...] |
/frameworks/base/libs/hwui/debug/ |
gles_redefine.h | 283 #define glFramebufferTexture2DMultisampleIMG wrap_glFramebufferTexture2DMultisampleIMG [all...] |
gles_undefine.h | 282 #undef glFramebufferTexture2DMultisampleIMG
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/device/generic/goldfish-opengl/system/include/GLES/ |
glext.h | [all...] |
/external/mesa3d/include/GLES/ |
glext.h | [all...] |
/external/swiftshader/include/GLES/ |
glext.h | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
glext.h | [all...] |
/frameworks/native/opengl/include/GLES/ |
glext.h | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 158 glFramebufferTexture2DMultisampleIMG(127, 127), 755 case 127: return glFramebufferTexture2DMultisampleIMG; [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
gl2ext.h | [all...] |