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    Searched refs:glInterface (Results 1 - 25 of 41) sorted by null

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  /external/skia/src/gpu/gl/
GrGLProgramDataManager.cpp 59 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit));
69 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i));
81 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v));
90 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0));
106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fLocation, arrayCount, v));
115 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fLocation, v0, v1));
127 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fLocation, arrayCount, v));
136 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fLocation, v0, v1, v2));
148 GR_GL_CALL(fGpu->glInterface(), Uniform3fv(uni.fLocation, arrayCount, v));
161 GR_GL_CALL(fGpu->glInterface(), Uniform4f(uni.fLocation, v0, v1, v2, v3))
    [all...]
GrGLStencilAttachment.cpp 24 const GrGLInterface* gl = gpuGL->glInterface();
GrGLVertexArray.cpp 125 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
134 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index,
147 GR_GL_CALL(gpu->glInterface(), VertexAttribDivisor(index, divisor));
159 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(i));
164 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i));
176 GR_GL_CALL(gpu->glInterface(), Enable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX));
178 GR_GL_CALL(gpu->glInterface(), Disable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX));
207 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, 0));
210 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER,
GrGLPath.cpp 187 GR_GL_CALL(gpu->glInterface(),
246 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
257 GR_GL_CALL(gpu->glInterface(),
259 GR_GL_CALL(gpu->glInterface(),
262 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
264 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
265 GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
269 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, nullptr, 0, GR_GL_FLOAT, nullptr));
GrGLBuffer.cpp 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X)
105 CLEAR_ERROR_BEFORE_ALLOC(gpu->glInterface());
107 GL_ALLOC_CALL(gpu->glInterface(), BufferData(target,
111 if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) {
GrGLPathRendering.cpp 19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X)
83 const GrGLInterface* glInterface = gpu->glInterface();
84 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation;
GrGLPathRange.cpp 61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
GrGLProgram.cpp 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
GrGLRenderTarget.cpp 18 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
101 const GrGLInterface* interface = gpu->glInterface();
GrGLUniformHandler.cpp 15 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
16 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
  /external/skqp/src/gpu/gl/
GrGLProgramDataManager.cpp 59 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit));
69 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i));
81 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v));
90 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0));
106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fLocation, arrayCount, v));
115 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fLocation, v0, v1));
127 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fLocation, arrayCount, v));
136 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fLocation, v0, v1, v2));
148 GR_GL_CALL(fGpu->glInterface(), Uniform3fv(uni.fLocation, arrayCount, v));
161 GR_GL_CALL(fGpu->glInterface(), Uniform4f(uni.fLocation, v0, v1, v2, v3))
    [all...]
GrGLStencilAttachment.cpp 24 const GrGLInterface* gl = gpuGL->glInterface();
GrGLVertexArray.cpp 125 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
134 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index,
147 GR_GL_CALL(gpu->glInterface(), VertexAttribDivisor(index, divisor));
159 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(i));
164 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i));
176 GR_GL_CALL(gpu->glInterface(), Enable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX));
178 GR_GL_CALL(gpu->glInterface(), Disable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX));
207 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, 0));
210 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER,
GrGLPath.cpp 187 GR_GL_CALL(gpu->glInterface(),
246 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
257 GR_GL_CALL(gpu->glInterface(),
259 GR_GL_CALL(gpu->glInterface(),
262 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
264 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
265 GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
269 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, nullptr, 0, GR_GL_FLOAT, nullptr));
GrGLBuffer.cpp 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X)
105 CLEAR_ERROR_BEFORE_ALLOC(gpu->glInterface());
107 GL_ALLOC_CALL(gpu->glInterface(), BufferData(target,
111 if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) {
GrGLPathRendering.cpp 19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X)
83 const GrGLInterface* glInterface = gpu->glInterface();
84 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation;
GrGLPathRange.cpp 61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
GrGLProgram.cpp 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
GrGLRenderTarget.cpp 18 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
101 const GrGLInterface* interface = gpu->glInterface();
GrGLUniformHandler.cpp 15 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
16 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
  /frameworks/base/libs/hwui/pipeline/skia/
SkiaOpenGLReadback.cpp 46 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
47 LOG_ALWAYS_FATAL_IF(!glInterface.get());
48 grContext = GrContext::MakeGL(std::move(glInterface));
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 29 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
30 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
171 GrGLClearErr(this->gpu()->glInterface());
172 GR_GL_CALL_NOERRCHECK(this->gpu()->glInterface(),
175 if (GR_GL_GET_ERROR(this->gpu()->glInterface()) == GR_GL_NO_ERROR) {
GrGLShaderStringBuilder.cpp 17 #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X)
18 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
  /frameworks/base/libs/hwui/renderthread/
EglManager.cpp 136 sk_sp<const GrGLInterface> glInterface(driver->getSkiaInterface());
138 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
140 LOG_ALWAYS_FATAL_IF(!glInterface.get());
145 sk_sp<GrContext> grContext(GrContext::MakeGL(std::move(glInterface), options));
  /external/skqp/src/gpu/gl/builders/
GrGLShaderStringBuilder.cpp 17 #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X)
18 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)

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