/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glMapBufferRange.java | 1 // C function GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) 7 public static native java.nio.Buffer glMapBufferRange(
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glMapBufferRange.cpp | 1 /* GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) */ 5 GLvoid* _p = glMapBufferRange((GLenum)target,
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
ByteBufferTest.java | 36 import static android.opengl.GLES30.glMapBufferRange; 56 Buffer mappedBuffer = glMapBufferRange(GL_UNIFORM_BUFFER, 0, 1024, GL_MAP_READ_BIT);
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/external/deqp/modules/gles3/functional/ |
es3fNegativeBufferApiTests.cpp | 125 glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT); 623 glMapBufferRange (GL_COPY_READ_BUFFER, 0, 4, GL_MAP_READ_BIT); 628 glMapBufferRange (GL_COPY_WRITE_BUFFER, 0, 4, GL_MAP_READ_BIT); 699 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); 726 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT); 734 ES3F_ADD_API_CASE(map_buffer_range, "Invalid glMapBufferRange() usage", 745 glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT); 748 glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT); 753 glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT) [all...] |
es3fBufferMapTests.cpp | 82 void* ptr = glMapBufferRange(m_bufferTarget, m_mapOffset, m_mapSize, GL_MAP_READ_BIT); 83 GLU_CHECK_MSG("glMapBufferRange"); 133 void* ptr = glMapBufferRange(m_bufferTarget, 0, m_size, GL_MAP_WRITE_BIT); 134 GLU_CHECK_MSG("glMapBufferRange"); 187 void* ptr = glMapBufferRange(m_bufferTarget, m_mapOffset, m_mapSize, GL_MAP_WRITE_BIT); 188 GLU_CHECK_MSG("glMapBufferRange"); 248 void* ptr = glMapBufferRange(m_bufferTarget, mapOffset, mapSize, GL_MAP_WRITE_BIT|GL_MAP_INVALIDATE_BUFFER_BIT); 249 GLU_CHECK_MSG("glMapBufferRange"); 307 void* ptr = glMapBufferRange(m_bufferTarget, mapOffset, mapSize, GL_MAP_WRITE_BIT|GL_MAP_INVALIDATE_RANGE_BIT); 308 GLU_CHECK_MSG("glMapBufferRange"); [all...] |
es3fBufferObjectQueryTests.cpp | 370 glMapBufferRange(m_bufferTarget, 0, 16, accessFlags[ndx]); 395 glMapBufferRange(m_bufferTarget, 0, 16, GL_MAP_WRITE_BIT); 435 glMapBufferRange(m_bufferTarget, ranges[ndx].offset, ranges[ndx].length, GL_MAP_WRITE_BIT); 469 GLvoid* mapPointer = glMapBufferRange(GL_ARRAY_BUFFER, 0, 8, GL_MAP_READ_BIT);
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/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderAtomicCountersTests.cpp | 614 GLuint* value = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, offset, 4, GL_MAP_READ_BIT)); 741 map_pointer_ = glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, offset, length, access); 963 glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 8, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT)); 981 glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 512 * sizeof(GLuint), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)); [all...] |
es31cComputeShaderTests.cpp | 546 data = static_cast<vec4*>(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, sizeof(vec4), GL_MAP_READ_BIT)); 660 static_cast<uvec4*>(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * sizeof(uvec4), GL_MAP_READ_BIT)); 850 glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, sizeof(vec4) * 12 * kBufferSize, GL_MAP_READ_BIT)); [all...] |
es31cShaderStorageBufferObjectTests.cpp | 572 GLint* out_data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); 983 GLint* out_data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 3, GL_MAP_READ_BIT); [all...] |
es31cShaderImageLoadStoreTests.cpp | [all...] |
es31cVertexAttribBindingTests.cpp | 510 static_cast<Vec4*>(glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, sizeof(Vec4) * 60, GL_MAP_READ_BIT)); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 119 ctx.glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT); 740 ctx.glMapBufferRange (GL_COPY_READ_BUFFER, 0, 4, GL_MAP_READ_BIT); 745 ctx.glMapBufferRange (GL_COPY_WRITE_BUFFER, 0, 4, GL_MAP_READ_BIT); [all...] |
/frameworks/base/libs/hwui/ |
PixelBuffer.cpp | 109 mMappedPointer = (uint8_t*)glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode);
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/external/mesa3d/src/mapi/es2api/ |
ABI-check | 167 glMapBufferRange
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/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 576 GLint* out_data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); 987 GLint* out_data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 3, GL_MAP_READ_BIT); [all...] |
gl4cShaderAtomicCountersTests.cpp | 823 map_pointer_ = glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, offset, length, access); 955 ptr = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 32, GL_MAP_WRITE_BIT)); 962 ptr = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, 32, GL_MAP_READ_BIT)); [all...] |
gl4cTextureGatherTests.cpp | [all...] |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | [all...] |
gl4cShaderStorageBufferObjectTests.cpp | 726 GLint* out_data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); [all...] |
/cts/tests/vr/jni/ |
VrExtensionsJni.cpp | 56 PFNGLMAPBUFFERRANGEPROC glMapBufferRange; 236 glMapBufferRange(GL_UNIFORM_BUFFER, 0, bufsize, 245 void* data = glMapBufferRange(GL_UNIFORM_BUFFER, 0, bufsize, GL_MAP_READ_BIT); 265 LOAD_PROC(glMapBufferRange, PFNGLMAPBUFFERRANGEPROC); 266 ASSERT_NE(glMapBufferRange, nullptr);
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 216 {"glMapBufferRange", (void*)glMapBufferRange},
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gl2_client_context.h | 225 glMapBufferRange_client_proc_t glMapBufferRange;
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/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 161 { "glMapBufferRange", (deFunctionPtr)glMapBufferRange },
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/prebuilts/ndk/r16/sources/android/ndk_helper/ |
gl3stub.c | 49 FIND_PROC( glMapBufferRange ); 138 || !glMapBufferRange || !glFlushMappedBufferRange || !glBindVertexArray 288 GL_APICALL GLvoid* (* GL_APIENTRY glMapBufferRange)( GLenum target,
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 161 gl->mapBufferRange = &glMapBufferRange;
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