/external/mesa3d/src/compiler/glsl/ |
ir_uniform.h | 39 #define INACTIVE_UNIFORM_EXPLICIT_LOCATION ((gl_uniform_storage *) -1) 76 * If \c gl_uniform_storage::base_type is an opaque type, this 78 * gl_uniform_storage::array_elements is not zero, the array will 80 * gl_uniform_storage::array_elements - 1, inclusive. 92 struct gl_uniform_storage { struct
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link_uniform_initializers.cpp | 36 gl_uniform_storage * 111 struct gl_uniform_storage *const storage = get_storage(prog, name); 210 struct gl_uniform_storage *const storage = get_storage(prog, name);
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link_uniforms.cpp | 417 * the map to connect that slot in the \c gl_uniform_storage table 423 * the \c gl_uniform_storage and \c gl_constant_value arrays are "big 430 struct gl_uniform_storage *uniforms, 523 struct gl_uniform_storage *uniform, const char *name) 596 struct gl_uniform_storage *uniform) 621 struct gl_uniform_storage *uniform) 826 struct gl_uniform_storage *uniforms; [all...] |
link_atomics.cpp | 120 gl_uniform_storage *const storage = 237 gl_uniform_storage *const storage =
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linker.cpp | [all...] |
/external/mesa3d/src/mesa/main/ |
uniform_query.cpp | 158 static struct gl_uniform_storage * 237 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; 286 struct gl_uniform_storage *const uni = 477 const struct gl_uniform_storage *uni) 558 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, 707 struct gl_uniform_storage *const uni = 923 struct gl_uniform_storage *const uni = [all...] |
program_resource.c | 215 struct gl_uniform_storage *uni = 216 (struct gl_uniform_storage *)
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uniforms.h | 370 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *, 377 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); 380 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
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shader_query.cpp | 60 DECL_RESOURCE_FUNC(UNI, gl_uniform_storage); [all...] |
mtypes.h | 86 struct gl_uniform_storage; [all...] |
shaderapi.c | [all...] |
uniforms.c | 115 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, 142 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_nir_uniforms.cpp | 78 * gl_uniform_storage structs for each subcomponent that 85 struct gl_uniform_storage *storage =
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brw_shader.h | 240 const gl_uniform_storage *storage);
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brw_shader.cpp | [all...] |
/external/mesa3d/src/compiler/glsl/tests/ |
set_uniform_initializer_tests.cpp | 114 prog->data->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage,
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/external/mesa3d/src/mesa/program/ |
ir_to_mesa.cpp | [all...] |