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    Searched refs:has_geometry_shader (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c 70 boolean has_geometry_shader; member in struct:cso_context
316 ctx->has_geometry_shader = TRUE;
382 if (ctx->has_geometry_shader) {
886 assert(ctx->has_geometry_shader || !handle);
888 if (ctx->has_geometry_shader && ctx->geometry_shader != handle) {
907 if (!ctx->has_geometry_shader) {
918 if (!ctx->has_geometry_shader) {
    [all...]
  /external/mesa3d/src/compiler/glsl/
builtin_variables.cpp 696 if (state->has_geometry_shader()) {
759 if (state->has_geometry_shader()) {
781 if (state->has_geometry_shader()) {
853 if (state->has_geometry_shader()) {
    [all...]
glsl_parser_extras.h 287 bool has_geometry_shader() const function in struct:_mesa_glsl_parse_state
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c 131 boolean has_geometry_shader; member in struct:blitter_context_priv
183 ctx->has_geometry_shader =
532 assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR);
559 if (ctx->has_geometry_shader) {
    [all...]

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