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Searched
refs:i32NodeID
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp
810
int
i32NodeID
= Mesh.sBoneBatches.pnBatches[i32Batch * Mesh.sBoneBatches.nBatchBoneMax + i];
814
amBoneWorld[i] = m_Scene.GetBoneWorldMatrix(Node, m_Scene.pNode[
i32NodeID
]);
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTModelPOD.cpp
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Completed in 174 milliseconds