/hardware/interfaces/tests/extension/light/2.0/ |
ILight.hal | 17 // Would normally be 'vendor.example.extension.light@2.0' however, this is 20 package android.hardware.tests.extension.light@2.0; 22 import android.hardware.light@2.0::ILight; 23 import android.hardware.light@2.0::Status; 24 import android.hardware.light@2.0::Type; 26 interface ILight extends android.hardware.light@2.0::ILight { 34 * @param type logical light to set 35 * @param state describes what the light should look like.
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types.hal | 17 package android.hardware.tests.extension.light@2.0; 22 import android.hardware.light@2.0::Brightness; 23 import android.hardware.light@2.0::LightState; 35 enum Brightness : android.hardware.light@2.0::Brightness { 53 android.hardware.light@2.0::LightState state;
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/hardware/interfaces/light/2.0/default/ |
service.cpp | 17 #define LOG_TAG "android.hardware.light@2.0-service" 19 #include <android/hardware/light/2.0/ILight.h> 22 using android::hardware::light::V2_0::ILight;
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Light.h | 19 #include <android/hardware/light/2.0/ILight.h> 28 namespace light { namespace in namespace:android::hardware 32 using ::android::hardware::light::V2_0::ILight; 33 using ::android::hardware::light::V2_0::LightState; 34 using ::android::hardware::light::V2_0::Status; 35 using ::android::hardware::light::V2_0::Type; 42 struct Light : public ILight { 43 Light(std::map<Type, light_device_t*> &&lights); 58 } // namespace light
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/test/vts/script/ |
run-local.sh | 17 PYTHONPATH=$PYTHONPATH:.. python -m vts.testcases.host.light.conventional.SampleLightTest
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/external/clang/test/Index/ |
print-bitwidth.c | 10 unsigned light : 1; member in struct:X 22 // CHECK: FieldDecl=light:10:12 (Definition) bitwidth=1
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/external/skia/src/effects/ |
SkEmbossMaskFilter.cpp | 26 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { 31 Light newLight = light; 32 normalize3(newLight.fDirection, light.fDirection); 47 SkEmbossMaskFilter::Light light; local 49 memcpy(light.fDirection, direction, sizeof(light.fDirection)); 51 light.fAmbient = SkUnitScalarClampToByte(ambient) 104 Light light = fLight; local 124 Light light; local [all...] |
SkEmbossMaskFilter.h | 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 19 struct Light { 26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); 39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 43 Light fLight;
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/external/skqp/src/effects/ |
SkEmbossMaskFilter.cpp | 16 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { 17 return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, light)); 27 SkEmbossMaskFilter::Light light; local 29 memcpy(light.fDirection, direction, sizeof(light.fDirection)); 31 light.fAmbient = SkUnitScalarClampToByte(ambient); 34 light.fSpecular = static_cast<U8CPU>(SkScalarPin(specular, 0, 16) * kSpecularMultiplier + 0.5); 36 return SkEmbossMaskFilter::Make(blurSigma, light); 91 Light light = fLight; local 111 Light light; local [all...] |
SkEmbossMaskFilter.h | 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 19 struct Light { 26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); 39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 43 Light fLight;
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/hardware/interfaces/light/2.0/vts/functional/ |
VtsHalLightV2_0TargetTest.cpp | 22 #include <android/hardware/light/2.0/ILight.h> 23 #include <android/hardware/light/2.0/types.h> 27 using ::android::hardware::light::V2_0::Brightness; 28 using ::android::hardware::light::V2_0::Flash; 29 using ::android::hardware::light::V2_0::ILight; 30 using ::android::hardware::light::V2_0::LightState; 31 using ::android::hardware::light::V2_0::Status; 32 using ::android::hardware::light::V2_0::Type; 76 // Test environment for Light HIDL HAL. 93 light = ::testing::VtsHalHidlTargetTestBase::getService<ILight> 104 sp<ILight> light; member in class:LightHidlTest [all...] |
/hardware/interfaces/light/utils/ |
main.cpp | 21 #include <android/hardware/light/2.0/ILight.h> 30 using ::android::hardware::light::V2_0::Brightness; 31 using ::android::hardware::light::V2_0::Flash; 32 using ::android::hardware::light::V2_0::ILight; 33 using ::android::hardware::light::V2_0::LightState; 34 using ::android::hardware::light::V2_0::Status; 35 using ::android::hardware::light::V2_0::Type; 40 error("Could not retrieve light service.");
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/hardware/interfaces/tests/extension/light/2.0/default/ |
Light.h | 19 #include <android/hardware/tests/extension/light/2.0/ILight.h> 27 namespace light { namespace in namespace:android::hardware::tests::extension 31 using ::android::hardware::tests::extension::light::V2_0::LightState; 32 using ::android::hardware::tests::extension::light::V2_0::ILight; 35 using OldLightState = ::android::hardware::light::V2_0::LightState; 36 using ::android::hardware::light::V2_0::Status; 37 using ::android::hardware::light::V2_0::Type; 43 struct Light : public ILight { 44 // Methods from ::android::hardware::light::V2_0::ILight follow. 48 // Methods from ::android::hardware::example::extension::light::V2_0::ILight follow [all...] |
service.cpp | 16 #define LOG_TAG "android.hardware.tests.extension.light@2.0-service" 21 #include "Light.h" 27 using android::hardware::light::V2_0::ILight; 28 using android::hardware::tests::extension::light::V2_0::implementation::Light; 31 android::sp<ILight> service = new Light();
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/frameworks/base/services/core/jni/ |
com_android_server_lights_LightsService.cpp | 23 #include <android/hardware/light/2.0/ILight.h> 24 #include <android/hardware/light/2.0/types.h> 33 using Brightness = ::android::hardware::light::V2_0::Brightness; 34 using Flash = ::android::hardware::light::V2_0::Flash; 35 using ILight = ::android::hardware::light::V2_0::ILight; 36 using LightState = ::android::hardware::light::V2_0::LightState; 37 using Status = ::android::hardware::light::V2_0::Status; 38 using Type = ::android::hardware::light::V2_0::Type; 74 static bool validate(jint light, jint flash, jint brightness) { 77 if (light < 0 || light >= static_cast<jint>(Type::COUNT)) [all...] |
/test/vts-testcase/hal/light/V2_0/target/ |
Android.mk | 22 VTS_CONFIG_SRC_DIR := testcases/hal/light/V2_0/target
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/test/vts-testcase/hal/light/V2_0/target_profiling/ |
Android.mk | 22 VTS_CONFIG_SRC_DIR := testcases/hal/light/V2_0/target_profiling
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/test/vts-testcase/hal/light/V2_0/target_replay/ |
Android.mk | 22 VTS_CONFIG_SRC_DIR := testcases/hal/light/V2_0/target_replay
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/cts/tests/tests/systemui/src/android/systemui/cts/ |
LightBarActivity.java | 34 private void setLightBar(boolean light, int systemUiFlag) { 36 if (light) {
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/hardware/interfaces/light/2.0/ |
ILight.hal | 17 package android.hardware.light@2.0; 24 * @param type logical light to set 25 * @param state describes what the light should look like.
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/external/mesa3d/src/mesa/tnl/ |
t_vb_lighttmp.h | 52 GLfloat (*base)[3] = ctx->Light._BaseColor; 76 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; 81 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; 94 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; 96 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; 108 /* Add contribution from each enabled light source */ 109 mask = ctx->Light._EnabledLights; 112 struct gl_light *light = &ctx->Light.Light[l] local 291 struct gl_light *light = &ctx->Light.Light[l]; local 426 const struct gl_light *light = local 585 const struct gl_light *light = &ctx->Light.Light[l]; local [all...] |
/external/mesa3d/src/mesa/main/ |
light.c | 32 #include "light.h" 47 if (ctx->Light.ShadeModel == mode) 56 ctx->Light.ShadeModel = mode; 85 if (ctx->Light.ProvokingVertex == mode) 89 ctx->Light.ProvokingVertex = mode; 95 * per-light state. 103 struct gl_light *light; local 106 light = &ctx->Light.Light[lnum] 628 struct gl_light *light = &ctx->Light.Light[i]; local 638 struct gl_light *light = &ctx->Light.Light[i]; local 662 struct gl_light *light = &ctx->Light.Light[i]; local 672 struct gl_light *light = &ctx->Light.Light[i]; local 683 struct gl_light *light = &ctx->Light.Light[i]; local 693 struct gl_light *light = &ctx->Light.Light[i]; local 893 struct gl_light *light = &ctx->Light.Light[i]; local 964 struct gl_light *light = &ctx->Light.Light[i]; local [all...] |
light.h | 48 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ); 51 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ); 54 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ); 57 _mesa_Lighti( GLenum light, GLenum pname, GLint param ); 72 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ); 75 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/ |
DrawParameters.java | 18 import com.android.cts.verifier.sensors.sixdof.Renderer.Renderable.Light; 26 private Light mLight; 33 public void update(float[] viewMatrix, float[] projectionMatrix, Light light) { 35 mLight = light; 46 public Light getLight() {
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/frameworks/base/services/core/java/com/android/server/lights/ |
Light.java | 19 import android.hardware.light.V2_0.Flash; 20 import android.hardware.light.V2_0.Brightness; 22 public abstract class Light { 28 * Light brightness is managed by a user setting. 33 * Light brightness is managed by a light sensor. 38 * Low-persistence light mode.
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