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    Searched refs:light_pos (Results 1 - 2 of 2) sorted by null

  /external/vulkan-validation-layers/demos/smoke/
Simulation.h 83 glm::vec3 light_pos; member in struct:Simulation::Object
Smoke.cpp 32 float light_pos[4]; member in struct:__anon43417::ShaderParamBlock
619 memcpy(params.light_pos, glm::value_ptr(obj.light_pos), sizeof(obj.light_pos));
627 memcpy(params->light_pos, glm::value_ptr(obj.light_pos), sizeof(obj.light_pos));

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