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  /external/swiftshader/src/Shader/
ShaderCore.cpp 143 Float4 logarithm2(RValue<Float4> x, bool absolute, bool pp) function in namespace:sw
177 return Float4(6.93147181e-1f) * logarithm2(x, absolute, pp); // ln(2)
182 Float4 log = logarithm2(x, true, pp);
1040 Float4 log = logarithm2(src.x, true, pp);
1050 dst.x = logarithm2(src.x, false, pp);
1051 dst.y = logarithm2(src.y, false, pp);
1052 dst.z = logarithm2(src.z, false, pp);
1053 dst.w = logarithm2(src.w, false, pp);
    [all...]
ShaderCore.hpp 57 Float4 logarithm2(RValue<Float4> x, bool abs, bool pp = false);

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