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    Searched refs:lp_scene_alloc (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_scene.c 312 struct cmd_block *block = lp_scene_alloc(scene, sizeof(struct cmd_block));
404 *last = lp_scene_alloc(scene, sizeof *ref);
lp_scene.h 211 lp_scene_alloc( struct lp_scene *scene, unsigned size) function
lp_setup.c 229 lp_scene_alloc(scene, sizeof(struct lp_rast_clear_rb));
999 * memory, via lp_scene_alloc(). We can not pass pointers of mutable state to
1004 * pointers previously allocated with lp_scene_alloc() in this function (or any
1027 lp_scene_alloc(scene, sizeof setup->viewports);
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