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Searched
refs:lutEntries
(Results
1 - 9
of
9
) sorted by null
/hardware/qcom/display/msm8909/include/
color_metadata.h
160
uint16_t dim; // dimension of each side of LUT cube (ex: 13, 17)in
lutEntries
170
Color10Bit *
lutEntries
;
/hardware/qcom/display/msm8909w_3100/include/
color_metadata.h
160
uint16_t dim; // dimension of each side of LUT cube (ex: 13, 17)in
lutEntries
170
Color10Bit *
lutEntries
;
/hardware/qcom/display/msm8998/include/
color_metadata.h
160
uint16_t dim; // dimension of each side of LUT cube (ex: 13, 17)in
lutEntries
170
Color10Bit *
lutEntries
;
/hardware/qcom/display/msm8909/sdm/libs/hwc/
hwc_tonemapper.cpp
279
// When the property sdm.disable_hdr_lut_gen is set, the
lutEntries
and gridEntries in
282
if (!layer->lut_3d.
lutEntries
|| !layer->lut_3d.dim) {
283
// Atleast
lutEntries
must be valid for GPU Tonemapper.
304
layer->lut_3d.
lutEntries
,
/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc/
hwc_tonemapper.cpp
279
// When the property sdm.disable_hdr_lut_gen is set, the
lutEntries
and gridEntries in
282
if (!layer->lut_3d.
lutEntries
|| !layer->lut_3d.dim) {
283
// Atleast
lutEntries
must be valid for GPU Tonemapper.
304
layer->lut_3d.
lutEntries
,
/hardware/qcom/display/msm8909/sdm/libs/hwc2/
hwc_tonemapper.cpp
76
lut_3d.
lutEntries
, lut_3d.dim,
335
// When the property vendor.display.disable_hdr_lut_gen is set, the
lutEntries
and gridEntries in
338
if (!layer->lut_3d.
lutEntries
|| !layer->lut_3d.dim) {
339
// Atleast
lutEntries
must be valid for GPU Tonemapper.
/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc2/
hwc_tonemapper.cpp
76
lut_3d.
lutEntries
, lut_3d.dim,
332
// When the property sdm.disable_hdr_lut_gen is set, the
lutEntries
and gridEntries in
335
if (!layer->lut_3d.
lutEntries
|| !layer->lut_3d.dim) {
336
// Atleast
lutEntries
must be valid for GPU Tonemapper.
/hardware/qcom/display/msm8998/sdm/libs/hwc2/
hwc_tonemapper.cpp
76
lut_3d.
lutEntries
, lut_3d.dim,
318
// When the property sdm.disable_hdr_lut_gen is set, the
lutEntries
and gridEntries in
321
if (!layer->lut_3d.
lutEntries
|| !layer->lut_3d.dim) {
322
// Atleast
lutEntries
must be valid for GPU Tonemapper.
/external/dng_sdk/source/
dng_linearization_info.cpp
318
uint32
lutEntries
= 0;
325
lutEntries
= info.fLinearizationTable->LogicalSize () >> 1;
349
x = Min_uint32 (x,
lutEntries
- 1);
406
x = Min_uint32 (x,
lutEntries
- 1);
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