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    Searched refs:mBackbuffers (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderthread/
VulkanManager.cpp 129 SkASSERT(surface->mBackbuffers);
137 surface->mBackbuffers + surface->mCurrentBackbufferIndex;
253 if (surface->mBackbuffers) {
255 mWaitForFences(mBackendContext->fDevice, 2, surface->mBackbuffers[i].mUsageFences, true,
257 surface->mBackbuffers[i].mImageIndex = -1;
258 mDestroySemaphore(mBackendContext->fDevice, surface->mBackbuffers[i].mAcquireSemaphore,
260 mDestroySemaphore(mBackendContext->fDevice, surface->mBackbuffers[i].mRenderSemaphore,
263 surface->mBackbuffers[i].mTransitionCmdBuffers);
264 mDestroyFence(mBackendContext->fDevice, surface->mBackbuffers[i].mUsageFences[0], 0);
265 mDestroyFence(mBackendContext->fDevice, surface->mBackbuffers[i].mUsageFences[1], 0)
    [all...]
VulkanManager.h 62 BackbufferInfo* mBackbuffers = nullptr;

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