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    Searched refs:mColorbufferType (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.cpp 30 mColorbufferType = GL_NONE;
66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE;
84 if(mColorbufferPointer.name() == texture && IsTextureTarget(mColorbufferType))
86 mColorbufferType = GL_NONE;
105 if(mColorbufferPointer.name() == renderbuffer && mColorbufferType == GL_RENDERBUFFER)
107 mColorbufferType = GL_NONE;
174 return mColorbufferType;
232 if(mColorbufferType != GL_NONE)
246 if(mColorbufferType == GL_RENDERBUFFER)
253 else if(IsTextureTarget(mColorbufferType))
    [all...]
Framebuffer.h 72 GLenum mColorbufferType;
  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp 30 mColorbufferType = GL_NONE_OES;
66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE_OES;
84 if(mColorbufferPointer.name() == texture && IsTextureTarget(mColorbufferType))
86 mColorbufferType = GL_NONE_OES;
105 if(mColorbufferPointer.name() == renderbuffer && mColorbufferType == GL_RENDERBUFFER_OES)
107 mColorbufferType = GL_NONE_OES;
183 return mColorbufferType;
241 if(mColorbufferType != GL_NONE_OES)
255 if(mColorbufferType == GL_RENDERBUFFER_OES)
262 else if(IsTextureTarget(mColorbufferType))
    [all...]
Framebuffer.h 73 GLenum mColorbufferType;
  /external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp 46 mColorbufferType[i] = GL_NONE;
90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE;
133 if(mColorbufferPointer[i].name() == texture && IsTextureTarget(mColorbufferType[i]))
135 mColorbufferType[i] = GL_NONE;
157 if(mColorbufferPointer[i].name() == renderbuffer && IsRenderbuffer(mColorbufferType[i]))
159 mColorbufferType[i] = GL_NONE;
254 return mColorbufferType[getReadBufferIndex()];
259 return mColorbufferType[index];
336 if(mColorbufferType[i] != GL_NONE)
350 if(IsRenderbuffer(mColorbufferType[i])
    [all...]
Framebuffer.h 97 GLenum mColorbufferType[MAX_COLOR_ATTACHMENTS];

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