OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:mCurrentFrameNumber
(Results
1 - 8
of
8
) sorted by null
/frameworks/base/core/java/android/hardware/camera2/legacy/
RequestQueue.java
38
private long
mCurrentFrameNumber
= 0;
82
mCurrentRepeatingFrameNumber =
mCurrentFrameNumber
+
90
RequestQueueEntry ret = new RequestQueueEntry(next,
mCurrentFrameNumber
, queueEmptied);
91
mCurrentFrameNumber
+= next.getNumberOfRequests();
163
long total =
mCurrentFrameNumber
;
/frameworks/native/services/surfaceflinger/
BufferLayer.cpp
294
mFrameEventHistory.addPreComposition(
mCurrentFrameNumber
,
311
mFrameEventHistory.addPostComposition(
mCurrentFrameNumber
, glDoneFence,
320
mTimeStats.setDesiredTime(layerName,
mCurrentFrameNumber
, desiredPresentTime);
332
mTimeStats.setPresentFence(layerName,
mCurrentFrameNumber
, presentFence);
339
mTimeStats.setPresentTime(layerName,
mCurrentFrameNumber
, actualPresentTime);
515
mPreviousFrameNumber =
mCurrentFrameNumber
;
516
mCurrentFrameNumber
= mConsumer->getFrameNumber();
520
mFrameEventHistory.addLatch(
mCurrentFrameNumber
, latchTime);
597
if ((*point)->getFrameNumber() <=
mCurrentFrameNumber
) {
[
all
...]
BufferLayerConsumer.h
334
//
mCurrentFrameNumber
is the frame counter for the current texture.
336
uint64_t
mCurrentFrameNumber
;
BufferLayerConsumer.cpp
69
mCurrentFrameNumber
(0),
348
mCurrentFrameNumber
= item.mFrameNumber;
464
return
mCurrentFrameNumber
;
Layer.h
753
std::atomic<uint64_t>
mCurrentFrameNumber
;
Layer.cpp
89
mCurrentFrameNumber
(0),
783
if (point->getFrameNumber() <=
mCurrentFrameNumber
) {
[
all
...]
/frameworks/native/libs/gui/include/gui/
GLConsumer.h
416
//
mCurrentFrameNumber
is the frame counter for the current texture.
418
uint64_t
mCurrentFrameNumber
;
/frameworks/native/libs/gui/
GLConsumer.cpp
138
mCurrentFrameNumber
(0),
167
mCurrentFrameNumber
(0),
474
mCurrentFrameNumber
= item.mFrameNumber;
930
return
mCurrentFrameNumber
;
[
all
...]
Completed in 286 milliseconds