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    Searched refs:mCurrentQuadIndex (Results 1 - 2 of 2) sorted by null

  /frameworks/rs/
rsFont.cpp 335 mCurrentQuadIndex = 0;
402 if (mCurrentQuadIndex != 0) {
404 mCurrentQuadIndex = 0;
660 mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6);
673 float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;
712 mCurrentQuadIndex ++;
714 if (mCurrentQuadIndex == mMaxNumberOfQuads) {
716 mCurrentQuadIndex = 0;
777 if (mCurrentQuadIndex != 0) {
779 mCurrentQuadIndex = 0
    [all...]
rsFont.h 234 uint32_t mCurrentQuadIndex;

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